Rust Player Count
97,006 playing now

Online51.161.198.14:5004checked 13m ago

PVE | MetaRust | Vanilla | Monthly

monthly wipes vanillamoddedoxidepve
Players now 1/ 100 1% full
7-day average 4 peak 13
Rank #1,660 top 8%
Last wipe 13d ago monthly schedule
Next wipe 21d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 1h. The force wipe · high confidence

Usual gap 14.4 days between real wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 5

Coming wipes

21d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW13d ago 12 – running 0
Thu 17 Sep, 12:47 UTC28d ago 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 70 on average 78/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average 27/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 54/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 44/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 57 on average 48/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average 92/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern PVE | MetaRust | Vanilla | Monthly?

No gather rate appears in the name of PVE | MetaRust | Vanilla | Monthly. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on PVE | MetaRust | Vanilla | Monthly?

A procedural map of size 4,500 is what PVE | MetaRust | Vanilla | Monthly runs, generated by the game with seed 114209. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can PVE | MetaRust | Vanilla | Monthly be found in Rust Player Count lists and filters?

The Rust Player Count lists that PVE | MetaRust | Vanilla | Monthly fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on PVE | MetaRust | Vanilla | Monthly?

These are the tags PVE | MetaRust | Vanilla | Monthly publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on PVE | MetaRust | Vanilla | Monthly?

Right now, 1 players are on PVE | MetaRust | Vanilla | Monthly, which has 100 slots. The average player count for the last seven days is 4, and the highest point was 13. The busiest time in the last 48 hours was 09:00 UTC, with an average of 10 players.

Where does PVE | MetaRust | Vanilla | Monthly sit in the rankings?

Over the last seven days, PVE | MetaRust | Vanilla | Monthly is #1,660 for player hours, placing it in the top 8% of ranked servers.

About the server

How reliable is PVE | MetaRust | Vanilla | Monthly, and is it online?

You can find PVE | MetaRust | Vanilla | Monthly online at the moment. It reports an uptime that puts the last restart at roughly 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for PVE | MetaRust | Vanilla | Monthly?

Linux hosts PVE | MetaRust | Vanilla | Monthly, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of PVE | MetaRust | Vanilla | Monthly?

There is no region published by PVE | MetaRust | Vanilla | Monthly. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.161.198.14:5004.

How well does PVE | MetaRust | Vanilla | Monthly perform?

The server ran at an average of 68 fps over the last 48 hours, never falling below 45. Up to 166,766 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 6,633 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on PVE | MetaRust | Vanilla | Monthly on wipe day?

The average busiest point in recent wipes reached 10 players. The latest wipe saw its biggest crowd 35 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 5.

When does PVE | MetaRust | Vanilla | Monthly wipe?

Monthly force wipes are the sole wipes on PVE | MetaRust | Vanilla | Monthly. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 13 days 18 hours. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join PVE | MetaRust | Vanilla | Monthly?

Open the Rust console with F1, then type client.connect 51.161.198.14:5004. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/3vwaNaknCU.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.