Rust Player Count
35,127 playing now

Online51.161.199.230:28015checked 9m ago

[AU] Facepunch 2

official monthly wipes vanilla
Players now 5/ 250 2% full
7-day average 13 peak 30
Rank #968 top 4%
Last wipe 12d ago monthly schedule
Next wipe 22d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

Wipe-day peak 30 players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU LongOC · groups of 16+ · monthly · 156 on average 106/ 150
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average 6/ 100
WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average 5/ 500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 1/ 75
Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average 1/ 100
Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average 2/ 75

Quick answers

from the figures on this page

Settings and map

What are the server rules for [AU] Facepunch 2?

The name of [AU] Facepunch 2 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You can find it under the Official tab in the game. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on [AU] Facepunch 2?

A procedural map of size 4,500 is what [AU] Facepunch 2 runs, generated by the game with seed 157227784. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Who operates [AU] Facepunch 2?

Because [AU] Facepunch 2 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [AU] Facepunch 2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include [AU] Facepunch 2: Rust tutorial servers, Oceania Rust servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [AU] Facepunch 2?

For the game's server browser, [AU] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [AU] Facepunch 2?

5 of 250 slots are filled on [AU] Facepunch 2 right now. With a peak of 30, the average over seven days is 13 players. The highest average in the last 48 hours was 20 players at 08:00 UTC.

What position does [AU] Facepunch 2 hold among Rust servers?

Over the last seven days, [AU] Facepunch 2 is #968 for player hours, placing it in the top 4% of ranked servers.

About the server

What is the online status and reliability of [AU] Facepunch 2?

Right now, [AU] Facepunch 2 is up. Based on the uptime it reports, the last restart was about 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [AU] Facepunch 2?

Rust network protocol 2634 and build 167781 on Windows is what [AU] Facepunch 2 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [AU] Facepunch 2 serve?

Its name points to Oceania, even though [AU] Facepunch 2 publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.161.199.230:28015.

How well does [AU] Facepunch 2 perform?

Over the last 48 hours, the average server fps was 188, and it never dropped below 145. The maximum number of entities it carried was 134,909, which includes buildings, deployables and everything else. At its highest, it used 5,752 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on [AU] Facepunch 2 during a wipe?

Across its recent wipes, the busiest times averaged 30 players. 39 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [AU] Facepunch 2 follow?

Monthly force wipes are the sole wipes on [AU] Facepunch 2. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 10 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join [AU] Facepunch 2?

To get in, press F1 in Rust and enter client.connect 51.161.199.230:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp250
Max players The server has 250 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.