Rust Player Count
82,992 playing now

OnlineOC51.161.219.251:28075checked 10m ago

Full Metal Panic

trio monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,766 top 26% · #132 in OC
Last wipe 5d ago monthly schedule
Next wipe 21d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers, top 61% in OC, and #357 of the trio servers (top 59%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence

Usual gap 4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

21d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC5d ago 2 – running 0
Fri 2 Oct, 22:14 UTC12d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC13d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average 15/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average 11/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average 18/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 0/ 40
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average 2/ 50
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Full Metal Panic use?

No gather rate appears in the name of Full Metal Panic. A maximum of 3 players per group (trio). The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Full Metal Panic?

The game generates a procedural map of size 4,096 with seed 1337 for Full Metal Panic. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Synecdoche Islands.

Tags, lists and filters

Where can Full Metal Panic be found in Rust Player Count lists and filters?

The Rust Player Count lists that Full Metal Panic fits are: Rust servers with a trio limit, Oceania Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.

What is the meaning of the tags on Full Metal Panic?

For the game's server browser, Full Metal Panic publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; OC (Oceania): It appears under Oceania when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Full Metal Panic?

With 50 slots, Full Metal Panic has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 13:00 UTC.

What position does Full Metal Panic hold among Rust servers?

For player hours in the last seven days, Full Metal Panic is #5,766 overall, #132 in Oceania, and in the top 26% of all ranked servers. The server sits at #357 among trio servers.

Server details

How reliable is Full Metal Panic, and is it online?

Full Metal Panic is currently online. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 71% of the time over the last 7 full days, 120 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Full Metal Panic?

On Linux, Full Metal Panic runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Full Metal Panic?

In Oceania, Full Metal Panic lists itself with its OC tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.161.219.251:28075.

How well does Full Metal Panic perform?

In the last 48 hours, it averaged 32 server fps, with a low of 5. The maximum number of entities it carried was 124,251, which includes buildings, deployables and everything else. Memory usage reached up to 4,218 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Full Metal Panic on wipe day?

Recent wipes saw an average peak of 2 players. 30 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Full Metal Panic wipe?

Wipes happen once a month on Full Metal Panic, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 5 days 5 hours. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join Full Metal Panic?

To get in, press F1 in Rust and enter client.connect 51.161.219.251:28075. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

OC
Oceania It appears under Oceania when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.