Rust Player Count
77,590 playing now

Online51.161.219.28:28015checked 8m ago

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10

2x moddedoxide
Players now 0/ 300 0% full
7-day average 2 peak 129
Rank #2,636 top 12%
Last wipe 17h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
05010015020020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 01:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 01:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7.7 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 01:50 UTC17h ago – – running 1
Tue 6 Oct, 09:58 UTC8d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average 447/ 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 394 on average 296/ 325
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average 410/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 29/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 251 on average 925/ 1050
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average 210/ 300

Quick answers

from the figures on this page

Settings and map

Which rules govern RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

The gather rate on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 is 2x, per its name. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

A procedural map of size 3,500 is what RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10: Rust servers with a 2x gather rate and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

What information do the tags on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 convey?

The game's server browser reads these tags from RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

With 300 slots, RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 has 0 players at the moment. With a peak of 129, the average over seven days is 2 players. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 116 players.

Where does RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 sit in the rankings?

Over the last seven days, RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 is #2,636 for player hours, placing it in the top 12% of ranked servers.

Server information

How reliable is RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10, and is it online?

You can find RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 online at the moment. It reports an uptime that puts the last restart at roughly 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

Rust network protocol 2634 and build 167781 on Linux is what RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

A region is not published by RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 51.161.219.28:28015.

What is the performance like on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

The server ran at an average of 237 fps over the last 48 hours, never falling below 194. The highest entity count was 107,162, covering buildings, deployables and all other objects. Memory usage reached up to 3,018 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 wipe?

The rhythm of wipes on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 17 hours.

Connect to the server

What is the process to join RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

Joining is done by opening the console (F1) and running client.connect 51.161.219.28:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://reviveaussierust.com is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.