Rust Player Count
92,699 playing now

OnlineEU51.195.88.143:20560checked 8m ago

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

moddedoxide
Players now 0/ 200 0% full
7-day average 0 peak 5
Rank #7,572 top 34% · #1992 in EU
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 8.7 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC2d ago 1 – running 0
Fri 2 Oct, 15:29 UTC11d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 628 on average 1222/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average 360/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average 128/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 72/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average 35/ 50
UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 8+ · 2 on average 5/ 120

Quick answers

from the figures on this page

Settings and map

What configuration does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] use?

The name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] does not state a gather rate. The group limit is the game's default of 8 players. The server runs minigames & battle royale, arenas, battle royale, parkour, Bedwars. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

A procedural map of size 4,000 is what AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Who manages AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Because AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] and 9 other servers we track all publish a alkad.online hostname, they are likely run by the same operator.

Where can AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] be found in Rust Player Count lists and filters?

These Rust Player Count lists include AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: Rust aim training servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The game's server browser reads these tags from AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Training for aim and PvP, with all items given to you; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] have?

0 of 200 slots are filled on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] right now. The average player count for the last seven days is 0, and the highest point was 5. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 0 players.

Where does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] sit in the rankings?

In the last seven days, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is #7,572 for player hours, #1,992 in Europe, and within the top 34% of ranked servers.

Server details

How reliable is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], and is it online?

You can find AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] online at the moment. The uptime it gives suggests it restarted about 9 hours ago. In the last 7 full days, it was up for 162 of 168 hours, which is 96% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

On Linux, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] serve?

In Europe, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 51.195.88.143:20560.

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lag-free?

In the last 48 hours, it averaged 137 server fps, with a low of 112. The highest entity count was 25,498, covering buildings, deployables and all other objects. Memory usage reached up to 2,419 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] follow?

The rhythm of wipes on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 9 hours ago.

How to join

What steps are needed to join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Open the Rust console with F1, then type client.connect 51.195.88.143:20560. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training Training for aim and PvP, with all items given to you.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.