Rust Player Count
85,214 playing now

Online51.210.222.116:28215checked 10m ago

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

vanillamoddedcarbonpve
Players now 9/ 50 18% full
7-day average 4 peak 15
Rank #1,635 top 7%
Last wipe 47m ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0246815:0000:0009:0019:0004:0013:00Wiped Thu 15 Oct, 13:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304015:0000:0009:0019:0004:0013:00Wiped Thu 15 Oct, 13:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC47m ago – – running 4
Thu 1 Oct, 17:53 UTC FW13d ago 5 – – 0
Tue 29 Sep, 17:20 UTC15d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 197 on average 187/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 112/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 70 on average 75/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 43/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average 86/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos does not state a gather rate. The group limit is 20 players. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

A procedural map of size 4,500 is what [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: ESP RUSTANOOBS PVE.

Server tags

Where can [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos be found in Rust Player Count lists and filters?

The Rust Player Count lists that [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos fits are: Rust servers for new players, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

For the game's server browser, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts20 (Group limit): The maximum team size is 20; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

With 50 slots, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos has 9 players at the moment. The seven-day average is 4 players, with a peak of 15. The busiest time in the last 48 hours was 15:00 UTC, with an average of 6 players.

What position does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hold among Rust servers?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is in the top 7% of all ranked servers with a rank of #1,635 for player hours over the past seven days.

Server details

What is the uptime and reliability of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Right now, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is up. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 28 September 2026.

What is the Rust version for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Rust network protocol 2634 and build 167781 on Linux is what [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos serve?

A region is not published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.210.222.116:28215.

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos lag-free?

Over the last 48 hours, the average server fps was 30, and it never dropped below 26. The maximum number of entities it carried was 121,723, which includes buildings, deployables and everything else. At its highest, it used 4,657 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on wipe day?

The average busiest point in recent wipes reached 4 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipe?

Wipes on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 47 minutes ago.

Join the server

How can I connect to [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Open the Rust console with F1, then type client.connect 51.210.222.116:28215. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/G77FHayXCR is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players The server has 50 slots.
ts20
Group limit The maximum team size is 20.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.