Rust Player Count
32,797 playing now

Online51.81.167.131:60402checked 8m ago

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

moddedcarbonpve
Players now 0/ 25 0% full
7-day average 0 peak 1
Rank #11,980 top 54%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC10d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW13d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC18d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 76/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 162/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average 20/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 76/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average 35/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

A gather rate is absent from the name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

A procedural map of size 4,000 is what [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo be found in Rust Player Count lists and filters?

These Rust Player Count lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

For the game's server browser, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo publishes: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

0 of 25 slots are filled on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo right now. The seven-day average is 0 players, with a peak of 1.

What position does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo hold among Rust servers?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is in the top 54% of all ranked servers with a rank of #11,980 for player hours over the past seven days.

Server details

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online?

Right now, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is up. Based on the uptime it reports, the last restart was about 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Rust network protocol 2634 and build 167781 on Linux is what [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

No region is published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.81.167.131:60402.

Is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 52. Up to 87,305 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,239 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo during a wipe?

Recent wipes saw an average peak of 1 players. 18 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?

Wipes on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 4 hours ago.

Join the server

What is the process to join [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Joining is done by opening the console (F1) and running client.connect 51.81.167.131:60402. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.