Rust Player Count
46,392 playing now

Online51.81.179.101:22130checked 21m ago

Zulandia

quad moddedoxidepvesoftcore
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,053 top 27%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, and #350 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:38 UTC7d ago 2 – running 0
Sat 3 Oct, 23:10 UTC11d ago 1 held half 3.7 days 0
Fri 2 Oct, 00:59 UTC12d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average 4/ 250
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 3/ 50
[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average 1/ 99
Casual PVEEU · quad · 1 on average 2/ 20
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average 49/ 140
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average 6/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Zulandia use?

The name of Zulandia does not state a gather rate. A maximum of 4 players per group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Zulandia?

The game generates a procedural map of size 6,000 with seed 725730864 for Zulandia. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Zulandia be found in Rust Player Count lists and filters?

The Rust Player Count lists that Zulandia fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Zulandia?

These are the tags Zulandia publishes for the game's server browser: gmsoftcore (Game mode): Softcore rules, which are more forgiving; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^s (Softcore): Softcore: Facepunch's easier mode where you keep some items on death; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does Zulandia have?

0 of 50 slots are filled on Zulandia right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 04:00 UTC.

How does Zulandia compare in server rankings?

Over the last seven days, Zulandia is #6,053 for player hours, placing it in the top 27% of ranked servers. The server sits at #350 among quad servers.

Server details

What is the uptime and reliability of Zulandia?

You can find Zulandia online at the moment. It reports an uptime that puts the last restart at roughly 2 days 16 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Zulandia?

Linux hosts Zulandia, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Zulandia?

No region is published by Zulandia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.81.179.101:22130.

How well does Zulandia perform?

In the last 48 hours, it averaged 85 server fps, with a low of 62. Up to 215,842 entities were present, including buildings, deployables and other world objects. Peak memory use was 7,925 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Zulandia when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 11 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Zulandia follow?

Wipes on Zulandia come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 7 days 5 hours ago.

Connect to the server

How can I connect to Zulandia?

Open the Rust console with F1, then type client.connect 51.81.179.101:22130. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^s,^p,gmsoftcore,cs167058,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are more forgiving.
mp50
Max players Capacity: 50 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Difficulty

^s
Softcore Softcore: Facepunch's easier mode where you keep some items on death.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.