Rust Player Count
67,113 playing now

OnlineEU203.16.163.82:24797checked 12m ago

Casual PVE

quad moddedcarbonpvesoftcore
Players now 3/ 20 15% full
7-day average 1 peak 5
Rank #3,179 top 14% · #1173 in EU
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 41% in EU, and #207 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 6.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:41 UTC3d ago 4 – running 0
Thu 1 Oct, 18:39 UTC FW13d ago 5 held half 9.7 days 0
Wed 30 Sep, 20:15 UTC14d ago 5 – 0.9 days 0
Thu 24 Sep, 18:04 UTC20d ago 4 held half 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average 8/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average 9/ 100
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 5/ 50
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average 0/ 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average 3/ 666
GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Casual PVE?

The name of Casual PVE does not state a gather rate. A maximum of 4 players per group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on Casual PVE?

A procedural map of size 3,000 is what Casual PVE runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can Casual PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Casual PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

How should you interpret the tags on Casual PVE?

These are the tags Casual PVE publishes for the game's server browser: gmsoftcore (Game mode): Softcore rules, which are more forgiving; mp20 (Max players): Capacity: 20 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Casual PVE?

Right now, 3 players are on Casual PVE, which has 20 slots. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 4 players at 19:00 UTC.

Where does Casual PVE sit in the rankings?

In the last seven days, Casual PVE is #3,179 for player hours, #1,173 in Europe, and within the top 14% of ranked servers. It is #207 among quad servers.

Server information

What is the online status and reliability of Casual PVE?

Casual PVE is currently online. It reports an uptime that puts the last restart at roughly 31 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Casual PVE?

Rust network protocol 2634 and build 167781 on Linux is what Casual PVE uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Casual PVE?

In Europe, Casual PVE lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 203.16.163.82:24797.

Is Casual PVE lag-free?

In the last 48 hours, it averaged 56 server fps, with a low of 45. The maximum number of entities it carried was 74,018, which includes buildings, deployables and everything else. At its highest, it used 3,905 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Casual PVE during a wipe?

The average busiest point in recent wipes reached 5 players. 34 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Casual PVE follow?

Wipes on Casual PVE come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 3 days 10 hours ago.

Join the server

What is the process to join Casual PVE?

Open the Rust console with F1, then type client.connect 203.16.163.82:24797. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,^z,^y,^p,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules, which are more forgiving.
mp20
Max players Capacity: 20 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.