Rust Player Count
48,296 playing now

Online57.128.211.47:28015checked 10m ago

[EU East] Facepunch Primitive 1

official monthly wipes
Players now 10/ 400 2% full
7-day average 18 peak 50
Rank #811 top 4%
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 54 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW12d ago 54 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 3/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 5/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 6/ 120

Quick answers

from the figures on this page

Rules and settings

What configuration does [EU East] Facepunch Primitive 1 use?

The name of [EU East] Facepunch Primitive 1 does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs primitive, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. Rust's Official tab includes it. Anti-cheat VAC from Valve is on.

What map is used on [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 233130766, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Who manages [EU East] Facepunch Primitive 1?

A playrust.com hostname is published by [EU East] Facepunch Primitive 1 and 124 other servers we track, so the same operator probably runs them.

Where can [EU East] Facepunch Primitive 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU East] Facepunch Primitive 1 fits are: Primitive Rust servers, Rust tutorial servers, EU Rust servers and Official Rust servers. You can find it on the server list using these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [EU East] Facepunch Primitive 1?

The game's server browser reads these tags from [EU East] Facepunch Primitive 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No firearms in primitive mode; weapons are bows, spears and melee; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on [EU East] Facepunch Primitive 1?

Right now, 10 players are on [EU East] Facepunch Primitive 1, which has 400 slots. With a peak of 50, the average over seven days is 18 players. The busiest time in the last 48 hours was 19:00 UTC, with an average of 44 players.

How does [EU East] Facepunch Primitive 1 compare in server rankings?

For player hours in the last seven days, [EU East] Facepunch Primitive 1 ranks #811 and is in the top 4% of all ranked servers.

Server information

What is the uptime and reliability of [EU East] Facepunch Primitive 1?

You can find [EU East] Facepunch Primitive 1 online at the moment. It reports an uptime that puts the last restart at roughly 12 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [EU East] Facepunch Primitive 1?

Windows hosts [EU East] Facepunch Primitive 1, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [EU East] Facepunch Primitive 1?

Without a region tag from [EU East] Facepunch Primitive 1, its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 57.128.211.47:28015.

Is [EU East] Facepunch Primitive 1 lag-free?

In the last 48 hours, it averaged 235 server fps, with a low of 198. The highest entity count was 132,301, covering buildings, deployables and all other objects. Peak memory use was 5,917 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on [EU East] Facepunch Primitive 1 during a wipe?

Recent wipes saw an average peak of 54 players. 47 hours after the latest wipe, the crowd hit its peak.

When does [EU East] Facepunch Primitive 1 wipe?

Monthly force wipes are the sole wipes on [EU East] Facepunch Primitive 1. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 6 hours ago. The tags show a wipe schedule set to monthly.

How to join

How can I connect to [EU East] Facepunch Primitive 1?

Joining is done by opening the console (F1) and running client.connect 57.128.211.47:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^t,gmprimitive,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No firearms in primitive mode; weapons are bows, spears and melee.
mp400
Max players 400 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.