OnlineNA64.40.8.62:28019checked 7m ago
RustForNoobs.com Primitive | Bow / Melee | Medieval
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 23 October, 11:17 UTC, in 9d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:17 UTC4d ago | 4 | – | running | 0 |
| Thu 1 Oct, 17:49 UTC FW12d ago | 5 | halved by day 3 | 7.7 days | 0 |
| Fri 25 Sep, 11:18 UTC18d ago | 4 | held half | 6.3 days | 0 |
| Thu 17 Sep, 21:54 UTC25d ago | 3 | halved by day 5 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern RustForNoobs.com Primitive | Bow / Melee | Medieval?
The name of RustForNoobs.com Primitive | Bow / Melee | Medieval does not state a gather rate. Group size is limited to 16 players. primitive is the game mode, bows, spears and melee, with no guns. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on RustForNoobs.com Primitive | Bow / Melee | Medieval?
The game generates a procedural map of size 3,500 with seed 5356 for RustForNoobs.com Primitive | Bow / Melee | Medieval. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: RustForNoobs Generated Maps.
Server tags
Who manages RustForNoobs.com Primitive | Bow / Melee | Medieval?
A rustfornoobs.com hostname is published by RustForNoobs.com Primitive | Bow / Melee | Medieval and 51 other servers we track, so the same operator probably runs them.
Where can RustForNoobs.com Primitive | Bow / Melee | Medieval be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustForNoobs.com Primitive | Bow / Melee | Medieval fits are: Primitive Rust servers, Rust servers for new players, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should you interpret the tags on RustForNoobs.com Primitive | Bow / Melee | Medieval?
For the game's server browser, RustForNoobs.com Primitive | Bow / Melee | Medieval publishes: gmprimitive (Game mode): Primitive ruleset: guns are absent, leaving bows, spears and melee; mp50 (Max players): 50 slots are available; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does RustForNoobs.com Primitive | Bow / Melee | Medieval have?
2 of 50 slots are filled on RustForNoobs.com Primitive | Bow / Melee | Medieval right now. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 2 players at 01:00 UTC.
How does RustForNoobs.com Primitive | Bow / Melee | Medieval compare in server rankings?
In the last seven days, RustForNoobs.com Primitive | Bow / Melee | Medieval is #3,956 for player hours, #718 in North America, and within the top 18% of ranked servers.
Server information
What is the uptime and reliability of RustForNoobs.com Primitive | Bow / Melee | Medieval?
Right now, RustForNoobs.com Primitive | Bow / Melee | Medieval is up. It reports an uptime that puts the last restart at roughly 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on RustForNoobs.com Primitive | Bow / Melee | Medieval?
Windows hosts RustForNoobs.com Primitive | Bow / Melee | Medieval, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RustForNoobs.com Primitive | Bow / Melee | Medieval?
With its NA tag, RustForNoobs.com Primitive | Bow / Melee | Medieval lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 64.40.8.62:28019.
Is RustForNoobs.com Primitive | Bow / Melee | Medieval lag-free?
Over the last 48 hours, the average server fps was 24, and it never dropped below 10. The maximum number of entities it carried was 84,402, which includes buildings, deployables and everything else. At its highest, it used 4,735 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What should you expect on RustForNoobs.com Primitive | Bow / Melee | Medieval during a wipe?
Across its recent wipes, the busiest times averaged 4 players. The latest wipe saw its biggest crowd 27 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If not, the crowd went below half by day 4.
How often does RustForNoobs.com Primitive | Bow / Melee | Medieval wipe?
The prediction follows its tag because too few of RustForNoobs.com Primitive | Bow / Melee | Medieval's wipes are recorded to confirm the schedule. Friday 23 October at 11:17 UTC is when the next wipe is due. The present world dates from 4 days 6 hours ago. Every two weeks is the wipe interval published in its tags.
Join the server
What is the process to join RustForNoobs.com Primitive | Bow / Melee | Medieval?
Open the Rust console with F1, then type client.connect 64.40.8.62:28019. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rustfornoobs.com.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,NA,gmprimitive,cs167781,ts16,^o^z
Game
gmprimitive
mp50
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
