Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC17d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC28d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Facepunch AUX1?
No gather rate appears in the name of Facepunch AUX1. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You can find it under the Official tab in the game. VAC is on, Valve's anti-cheat.
Which map is running on Facepunch AUX1?
Facepunch AUX1 runs a procedural map of size 4,000 with seed 1095582362, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Who manages Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1 and 124 other servers we track, so the same operator probably runs them.
Where can Facepunch AUX1 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Facepunch AUX1: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
How should you interpret the tags on Facepunch AUX1?
For the game's server browser, Facepunch AUX1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): To join, your game must match protocol 2635; cs167428 (Build): Build number: 167428; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does Facepunch AUX1 have?
0 players are on Facepunch AUX1 at the moment. For the past week, the average number of players was 0.
What position does Facepunch AUX1 hold among Rust servers?
For player hours in the last seven days, Facepunch AUX1 ranks #15,966 and is in the top 72% of all ranked servers.
About the server
What is the online status and reliability of Facepunch AUX1?
Right now, Facepunch AUX1 is up. Based on the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Facepunch AUX1?
On Windows, Facepunch AUX1 runs Rust network protocol 2635 and build 167428. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Facepunch AUX1 serve?
No region is published by Facepunch AUX1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 57.128.211.49:28015.
How well does Facepunch AUX1 perform?
In the last 48 hours, it averaged 145 server fps, with a low of 80. Up to 95,774 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,824 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What changes on Facepunch AUX1 on wipe day?
The average busiest point in recent wipes reached 6 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.
How often does Facepunch AUX1 wipe?
With so few of Facepunch AUX1's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 17 days 21 hours ago.
Join the server
How can I connect to Facepunch AUX1?
Open the Rust console with F1, then type client.connect 57.128.211.49:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs167428,ts8
On Rust Player Count
Game
gmrust
mp0
ts8
v2635
cs167428
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.