Rust Player Count
45,909 playing now

Online57.128.211.49:28019checked 9m ago

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Players now 0/ ?
7-day average 0 peak –
Rank #15,947 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 385/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 222/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 177/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 215/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 195/ 225

Quick answers

from the figures on this page

Settings and map

Which rules govern Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

No gather rate appears in the name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You can find it under the Official tab in the game. VAC is on, Valve's anti-cheat.

What is the map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs a procedural map of size 4,500 with seed 9563351, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Who operates Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The same operator most likely runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track, which all publish a playrust.com hostname.

Where can Facepunch Staging Auto Restart 10 minutes | Nav Disabled be found in Rust Player Count lists and filters?

These Rust Player Count lists include Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

How should you interpret the tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

For the game's server browser, Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167914 (Build): The game build is 167914; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

0 players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled at the moment. For the past week, the average number of players was 0.

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled compare in server rankings?

For player hours in the last seven days, Facepunch Staging Auto Restart 10 minutes | Nav Disabled ranks #15,947 and is in the top 72% of all ranked servers.

About the server

What is the uptime and reliability of Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Right now, Facepunch Staging Auto Restart 10 minutes | Nav Disabled is up. The uptime it gives suggests it restarted about 6 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Rust network protocol 2635 and build 167914 on Windows is what Facepunch Staging Auto Restart 10 minutes | Nav Disabled uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 57.128.211.49:28019.

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled lag-free?

Over the last 48 hours, the average server fps was 203, and it never dropped below 132. Up to 172,000 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,554 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on Facepunch Staging Auto Restart 10 minutes | Nav Disabled on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Facepunch Staging Auto Restart 10 minutes | Nav Disabled wipe?

Too few wipes are recorded for Facepunch Staging Auto Restart 10 minutes | Nav Disabled to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 19 days 23 hours.

How to join

What steps are needed to join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Open the Rust console with F1, then type client.connect 57.128.211.49:28019. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167914,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol To join, your game must match protocol 2635.
cs167914
Build The game build is 167914.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.