Rust Player Count
81,537 playing now

OfflineEA59.39.219.116:28015checked 22d ago

test01

biweekly wipes
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,467 top 67% · #471 in EA
Last wipe 40d ago biweekly schedule
Next wipe 1d 9h Fri 16 Oct, 05:02 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 05:02 UTC, in 1d 9h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average 27/ 200
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 31 on average 11/ 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 25 on average 15/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 9 on average 0/ 60
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average 0/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern test01?

The name of test01 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is used on test01?

A procedural map is what test01 runs, generated by the game.

Server tags

Where can test01 be found in Rust Player Count lists and filters?

The Rust Player Count lists that test01 fits are: Best Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you interpret the tags on test01?

The game's server browser reads these tags from test01: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; EA (East Asia): It appears under East Asia when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does test01 have?

The server test01 is offline at present, with its last appearance 22 days 4 hours ago.

How does test01 compare in server rankings?

test01 ranks #15,467 for player hours over the past seven days, #471 in Asia, and is in the top 67% of all ranked servers.

Server information

What is the uptime and reliability of test01?

Currently offline, test01 was last seen 22 days 4 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 22 September 2026.

What Rust version is used on test01?

Windows hosts test01, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of test01?

In Asia, test01 lists itself with its EA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 59.39.219.116:28015.

Wipe days

What wipe pattern does test01 follow?

Based on biweekly: 14 days after its last wipe, the next wipe for test01 is estimated. On Friday 16 October at 05:02 UTC the next wipe is expected. The world in play was created 40 days 14 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

What is the process to join test01?

Open the Rust console with F1, then type client.connect 59.39.219.116:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.