Online64.40.8.117:28054checked 9m ago
Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:07 UTC16d ago | 1 | – | running | 0 |
| Sat 26 Sep, 20:07 UTC17d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC19d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No gather rate appears in the name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. A maximum of 12 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.
What is the map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs a procedural map of size 3,800 with seed 285119, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Royal Family Gaming FPS+.
Tags, lists and filters
Who operates Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Because Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track all publish a rfgam.ing hostname, they are likely run by the same operator.
Where can Royal Family Gaming | Event/Dev|F1 Spawn|Staging| be found in Rust Player Count lists and filters?
These Rust Player Count lists include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you interpret the tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The game's server browser reads these tags from Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts12 (Group limit): The maximum team size is 12; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs167916 (Build): It runs on game build 167916; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Right now, 0 players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which has 50 slots. With a peak of 2, the average over seven days is 0 players. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| sit in the rankings?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is in the top 32% of all ranked servers with a rank of #7,218 for player hours over the past seven days.
Server details
What is the uptime and reliability of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is currently online. Based on the uptime it reports, the last restart was about 14 hours ago. In the last 7 full days, it was up for 161 of 168 hours, which is 96% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Rust network protocol 2635 and build 167916 on Linux is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
There is no region published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 64.40.8.117:28054.
Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| lag-free?
Over the last 48 hours, the average server fps was 60, and it never dropped below 59. The highest entity count was 105,204, covering buildings, deployables and all other objects. At its highest, it used 2,999 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| during a wipe?
Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.
How often does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipe?
No next wipe can be predicted for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 16 days 16 hours.
Join the server
What steps are needed to join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Open the Rust console with F1, then type client.connect 64.40.8.117:28054. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167916,ts12
Game
gmrust
mp50
ts12
v2635
cs167916
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.