OnlineNA64.40.8.243:28015checked 12m ago
US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:01 UTC15h ago | – | – | – | 59 |
| Mon 12 Oct, 11:01 UTC1d ago | – | – | – | 97 |
| Sun 11 Oct, 11:00 UTC2d ago | – | – | – | 111 |
| Sat 10 Oct, 11:06 UTC3d ago | – | – | – | 23 |
| Sat 10 Oct, 11:01 UTC3d ago | – | – | – | 143 |
| Fri 9 Oct, 11:01 UTC4d ago | – | – | – | 91 |
| Thu 8 Oct, 11:01 UTC5d ago | – | – | – | 112 |
| Wed 7 Oct, 11:01 UTC6d ago | – | – | – | 83 |
| Tue 6 Oct, 11:00 UTC7d ago | – | – | – | 106 |
| Mon 5 Oct, 11:00 UTC8d ago | – | – | – | 69 |
| Sun 4 Oct, 11:00 UTC9d ago | – | – | – | 104 |
| Sat 3 Oct, 11:01 UTC10d ago | – | – | – | 103 |
| Fri 2 Oct, 11:01 UTC11d ago | – | – | – | 83 |
| Thu 1 Oct, 18:06 UTC FW12d ago | – | – | – | 647 |
| Thu 1 Oct, 11:00 UTC12d ago | – | – | – | 152 |
| Wed 30 Sep, 11:00 UTC13d ago | – | – | – | 96 |
| Tue 29 Sep, 11:01 UTC14d ago | – | – | – | 100 |
| Mon 28 Sep, 11:00 UTC15d ago | – | – | – | 92 |
| Sun 27 Sep, 11:00 UTC16d ago | – | – | – | 114 |
| Sat 26 Sep, 11:00 UTC17d ago | – | – | – | 108 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The name of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs combat training, loot handed out for aim and PvP practice. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Server tags
Who operates US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The same operator most likely runs US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and 2 other servers we track, which all publish a hellis.gg hostname.
Where can US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis be found in Rust Player Count lists and filters?
The Rust Player Count lists that US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis fits are: Rust aim training servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What information do the tags on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis convey?
The game's server browser reads these tags from US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: gmrust (Game mode): The usual Rust survival experience; mp850 (Max players): Capacity: 850 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
With 850 slots, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis has 783 players at the moment. The seven-day average is 401 players, with a peak of 973. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 809 players.
What position does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis hold among Rust servers?
US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis ranks #6 for player hours over the past seven days, #1 in North America, and is in the top 0.1% of all ranked servers.
Server information
What is the online status and reliability of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
You can find US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online at the moment. The uptime it gives suggests it restarted about 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
Rust network protocol 2634 and build 167781 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
In North America, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.8.243:28015.
What is the performance like on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The server ran at an average of 30 fps over the last 48 hours, never falling below 23. The highest entity count was 15,690, covering buildings, deployables and all other objects. At its highest, it used 8,498 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
When does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipe?
No wipe schedule exists on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis because the world is remade every few hours; none of those resets is a wipe.
How to join
What is the process to join US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
To get in, press F1 in Rust and enter client.connect 64.40.8.243:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/chQQmVKGCu.
Server tags
what each one meansPublished as mp850,ptrak,$r?,v2634,^z,^y,^d,NA,gmrust,cs167781,ts8
Game
gmrust
mp850
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
