Rust Player Count
41,186 playing now

OnlineNA64.40.8.243:28015checked 12m ago

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

moddedcarbon
Players now 783/ 850 92% full
7-day average 401 peak 973
Rank #6 top 0.1% · #1 in NA
No wipes resets 8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
02505007501k03:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
1510152020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:01 UTC15h ago – – – 59
Mon 12 Oct, 11:01 UTC1d ago – – – 97
Sun 11 Oct, 11:00 UTC2d ago – – – 111
Sat 10 Oct, 11:06 UTC3d ago – – – 23
Sat 10 Oct, 11:01 UTC3d ago – – – 143
Fri 9 Oct, 11:01 UTC4d ago – – – 91
Thu 8 Oct, 11:01 UTC5d ago – – – 112
Wed 7 Oct, 11:01 UTC6d ago – – – 83
Tue 6 Oct, 11:00 UTC7d ago – – – 106
Mon 5 Oct, 11:00 UTC8d ago – – – 69

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisEU · groups of 13+ · monthly · 1,155 on average 189/ 250

Quick answers

from the figures on this page

Settings and map

What are the server rules for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The name of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs combat training, loot handed out for aim and PvP practice. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Server tags

Who operates US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The same operator most likely runs US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and 2 other servers we track, which all publish a hellis.gg hostname.

Where can US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis be found in Rust Player Count lists and filters?

The Rust Player Count lists that US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis fits are: Rust aim training servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

What information do the tags on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis convey?

The game's server browser reads these tags from US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: gmrust (Game mode): The usual Rust survival experience; mp850 (Max players): Capacity: 850 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

With 850 slots, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis has 783 players at the moment. The seven-day average is 401 players, with a peak of 973. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 809 players.

What position does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis hold among Rust servers?

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis ranks #6 for player hours over the past seven days, #1 in North America, and is in the top 0.1% of all ranked servers.

Server information

What is the online status and reliability of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

You can find US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online at the moment. The uptime it gives suggests it restarted about 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Rust network protocol 2634 and build 167781 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

In North America, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.8.243:28015.

What is the performance like on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The server ran at an average of 30 fps over the last 48 hours, never falling below 23. The highest entity count was 15,690, covering buildings, deployables and all other objects. At its highest, it used 8,498 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

When does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipe?

No wipe schedule exists on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis because the world is remade every few hours; none of those resets is a wipe.

How to join

What is the process to join US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

To get in, press F1 in Rust and enter client.connect 64.40.8.243:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp850,ptrak,$r?,v2634,^z,^y,^d,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp850
Max players Capacity: 850 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Gameplay

^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.