Rust Player Count
50,921 playing now

OnlineEU64.40.8.251:28050checked 8m ago

Atlas - 2x Quad Development

2x quad monthly wipes vanillamoddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,948 top 72% · #2508 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 7h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 7hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 372 on average 252/ 250
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 101 on average 45/ 150
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 88 on average 62/ 200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 31 on average 25/ 200
[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|OfflinEU · quad · 2x · monthly · 2 on average 0/ 200
CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 2 on average 1/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Atlas - 2x Quad Development?

Atlas - 2x Quad Development sets its gather rate to 2x, as its name states. A maximum of 4 players per group (quad). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on Atlas - 2x Quad Development?

A procedural map of size 5,000 is what Atlas - 2x Quad Development runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: discord.gg/atlasrust.

Tags and filters

Where can Atlas - 2x Quad Development be found in Rust Player Count lists and filters?

These Rust Player Count lists include Atlas - 2x Quad Development: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Atlas - 2x Quad Development?

These are the tags Atlas - 2x Quad Development publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): 0 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Atlas - 2x Quad Development have?

0 players are on Atlas - 2x Quad Development at the moment. For the past week, the average number of players was 0.

What position does Atlas - 2x Quad Development hold among Rust servers?

Atlas - 2x Quad Development ranks #15,948 for player hours over the past seven days, #2,508 in Europe, and is in the top 72% of all ranked servers. It is #630 among quad servers.

Server details

What is the online status and reliability of Atlas - 2x Quad Development?

Atlas - 2x Quad Development is currently online. The uptime it gives suggests it restarted about 8 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Atlas - 2x Quad Development?

Linux hosts Atlas - 2x Quad Development, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Atlas - 2x Quad Development?

With its EU tag, Atlas - 2x Quad Development lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 64.40.8.251:28050.

How well does Atlas - 2x Quad Development perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The highest entity count was 171,086, covering buildings, deployables and all other objects. At its highest, it used 7,586 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Atlas - 2x Quad Development when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.

When does Atlas - 2x Quad Development wipe?

Monthly force wipes are the sole wipes on Atlas - 2x Quad Development. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 17 hours. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to Atlas - 2x Quad Development?

Joining is done by opening the console (F1) and running client.connect 64.40.8.251:28050. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://store.atlasrust.com/store/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players 0 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.
modded
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.