Rust Player Count
57,829 playing now

Offline64.40.9.118:28014checked 28d ago

UKN.GG - EU Training Grounds - Medium I

moddedcarbon
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 28d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:39 UTC28d ago 0 – running 0
Tue 15 Sep, 04:53 UTC29d ago 0 – 1 days 0
Mon 14 Sep, 04:39 UTC30d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average 671/ 500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 178 on average 211/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average 84/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 16/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average 36/ 75
US Hub 01EU · groups of 1000+ · 11 on average 44/ 3300

Quick answers

from the figures on this page

Rules, map and settings

What configuration does UKN.GG - EU Training Grounds - Medium I use?

No gather rate appears in the name of UKN.GG - EU Training Grounds - Medium I. The group limit is 500 players. The server runs minigames & battle royale, battle royale, arenas, Bedwars, parkour. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can UKN.GG - EU Training Grounds - Medium I be found in Rust Player Count lists and filters?

The Rust Player Count lists that UKN.GG - EU Training Grounds - Medium I fits are: Rust aim training servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on UKN.GG - EU Training Grounds - Medium I?

The game's server browser reads these tags from UKN.GG - EU Training Grounds - Medium I: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): The server has 150 slots; ts500 (Group limit): The maximum team size is 500; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on UKN.GG - EU Training Grounds - Medium I?

UKN.GG - EU Training Grounds - Medium I is offline at the moment; the last time it was seen was 28 days 6 hours ago.

Where does UKN.GG - EU Training Grounds - Medium I sit in the rankings?

For player hours in the last seven days, UKN.GG - EU Training Grounds - Medium I ranks #15,478 and is in the top 70% of all ranked servers.

Server information

How reliable is UKN.GG - EU Training Grounds - Medium I, and is it online?

Currently offline, UKN.GG - EU Training Grounds - Medium I was last seen 28 days 6 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for UKN.GG - EU Training Grounds - Medium I?

On Windows, UKN.GG - EU Training Grounds - Medium I runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

What region does UKN.GG - EU Training Grounds - Medium I serve?

Its name points to Europe, even though UKN.GG - EU Training Grounds - Medium I publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.9.118:28014.

Wipe days

What changes on UKN.GG - EU Training Grounds - Medium I on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does UKN.GG - EU Training Grounds - Medium I wipe?

Wipes on UKN.GG - EU Training Grounds - Medium I come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 28 days 7 hours ago.

Connect to the server

What steps are needed to join UKN.GG - EU Training Grounds - Medium I?

Joining is done by opening the console (F1) and running client.connect 64.40.9.118:28014. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players The server has 150 slots.
ts500
Group limit The maximum team size is 500.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.