Rust Player Count
65,847 playing now

Offline64.40.9.59:38015checked 10h ago

Rusty Bear Dev - Oxide Version

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123410:0015:0020:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

01020304010:0015:0020:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.5 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 3 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC11d ago 3 – running 0
Fri 2 Oct, 04:16 UTC11d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC12d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 44/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 86/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 56/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rusty Bear Dev - Oxide Version use?

A gather rate is absent from the name of Rusty Bear Dev - Oxide Version. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Rusty Bear Dev - Oxide Version?

The game generates a procedural map of size 4,000 with seed 1337 for Rusty Bear Dev - Oxide Version. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: discord.gg/rustybear.

Tags and filters

Where can Rusty Bear Dev - Oxide Version be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rusty Bear Dev - Oxide Version fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rusty Bear Dev - Oxide Version convey?

For the game's server browser, Rusty Bear Dev - Oxide Version publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Rusty Bear Dev - Oxide Version have?

Currently offline, Rusty Bear Dev - Oxide Version was last seen 10 hours ago. The average player count for the past seven days is 0.

Where does Rusty Bear Dev - Oxide Version sit in the rankings?

For player hours in the last seven days, Rusty Bear Dev - Oxide Version ranks #15,977 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of Rusty Bear Dev - Oxide Version?

Currently offline, Rusty Bear Dev - Oxide Version was last seen 10 hours ago. The uptime it gives suggests it restarted about 24 hours ago. In the last 7 full days, it was up for 50 of 168 hours, which is 30% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rusty Bear Dev - Oxide Version?

On Linux, Rusty Bear Dev - Oxide Version runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rusty Bear Dev - Oxide Version serve?

There is no region published by Rusty Bear Dev - Oxide Version. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.9.59:38015.

What is the performance like on Rusty Bear Dev - Oxide Version?

Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The highest entity count was 93,483, covering buildings, deployables and all other objects. Peak memory use was 3,737 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Rusty Bear Dev - Oxide Version during a wipe?

Recent wipes saw an average peak of 3 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Rusty Bear Dev - Oxide Version follow?

Wipes on Rusty Bear Dev - Oxide Version come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 11 days 6 hours ago.

How to join

How can I connect to Rusty Bear Dev - Oxide Version?

Joining is done by opening the console (F1) and running client.connect 64.40.9.59:38015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rustybear.gg/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.