Online64.74.161.162:28015checked 7m ago
RedlineQc
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:20 UTC10d ago | 1 | – | running | 0 |
| Sun 20 Sep, 15:55 UTC23d ago | 1 | halved by day 5 | 12.4 days | 0 |
| Sat 19 Sep, 02:55 UTC24d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does RedlineQc use?
No gather rate appears in the name of RedlineQc. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on RedlineQc?
A procedural map of size 3,500 is what RedlineQc runs, generated by the game with seed 648252. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can RedlineQc be found in Rust Player Count lists and filters?
These Rust Player Count lists include RedlineQc: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RedlineQc convey?
For the game's server browser, RedlineQc publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does RedlineQc have?
Right now, 1 players are on RedlineQc, which has 30 slots. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 2 players.
How does RedlineQc compare in server rankings?
Over the last seven days, RedlineQc is #6,731 for player hours, placing it in the top 30% of ranked servers.
About the server
What is the uptime and reliability of RedlineQc?
You can find RedlineQc online at the moment. The uptime it gives suggests it restarted about 2 days 7 hours ago. For the last 7 full days, it was online for 131 of 168 hours, a 78% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RedlineQc?
Rust network protocol 2634 and build 166652 on Windows is what RedlineQc uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RedlineQc?
A region is not published by RedlineQc. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 64.74.161.162:28015.
How well does RedlineQc perform?
In the last 48 hours, it averaged 103 server fps, with a low of 38. The highest entity count was 70,470, covering buildings, deployables and all other objects. Peak memory use was 3,366 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What should you expect on RedlineQc during a wipe?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 5.
When does RedlineQc wipe?
Wipes on RedlineQc come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 21 hours ago.
Join the server
How can I connect to RedlineQc?
To get in, press F1 in Rust and enter client.connect 64.74.161.162:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/2HCunPdHSE is its website.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp30
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
