OnlineNA65.28.44.27:28021checked 8m ago
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 23:13 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTC FW11d ago | 3 | – | running | 0 |
| Tue 22 Sep, 01:03 UTC21d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC26d ago | 1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods use?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sets its gather rate to 10x, as its name states. Group size is limited to 30 players. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
A procedural map of size 5,000 is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Best modded servers.
Tags, lists and filters
Where can Kapco411 Fast & Furious|10X|PVE|Events|MegaMods be found in Rust Player Count lists and filters?
These Rust Player Count lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: Best Rust roleplay servers, 10x Rust servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What information do the tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods convey?
These are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^r (Roleplay): A server for roleplay; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
0 of 100 slots are filled on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods right now. With a peak of 3, the average over seven days is 0 players. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods compare in server rankings?
In the last seven days, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is #5,336 for player hours, #924 in North America, and within the top 24% of ranked servers.
Server information
What is the online status and reliability of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Right now, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is up. The uptime it gives suggests it restarted about 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Rust network protocol 2634 and build 167781 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
With its NA tag, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 65.28.44.27:28021.
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lag-free?
In the last 48 hours, it averaged 60 server fps, with a low of 20. Up to 183,912 entities were present, including buildings, deployables and other world objects. At its highest, it used 5,440 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What happens on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods when a wipe occurs?
Recent wipes saw an average peak of 2 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 5.
What wipe pattern does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods follow?
With too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 23:13 UTC the next wipe is expected. The world in play was created 11 days 22 hours ago. Every two weeks is the wipe interval published in its tags.
How to join
What is the process to join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
To get in, press F1 in Rust and enter client.connect 65.28.44.27:28021. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/28wbCQNMFW.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^r,NA,^p,gmrust,cs167781,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.