Offline65.75.203.17:28015checked 12d ago
NoHazzy PVE (In Development)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for NoHazzy PVE (In Development)?
No gather rate appears in the name of NoHazzy PVE (In Development). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on NoHazzy PVE (In Development)?
NoHazzy PVE (In Development) runs a procedural map of size 2,200 with seed 549, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can NoHazzy PVE (In Development) be found in Rust Player Count lists and filters?
The Rust Player Count lists that NoHazzy PVE (In Development) fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you interpret the tags on NoHazzy PVE (In Development)?
For the game's server browser, NoHazzy PVE (In Development) publishes: gmvanilla (Game mode): Standard vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163207 (Build): It runs on game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does NoHazzy PVE (In Development) have?
The server NoHazzy PVE (In Development) is offline at present, with its last appearance 12 days 19 hours ago.
What position does NoHazzy PVE (In Development) hold among Rust servers?
Over the last seven days, NoHazzy PVE (In Development) is #16,685 for player hours, placing it in the top 70% of ranked servers.
Server information
What is the online status and reliability of NoHazzy PVE (In Development)?
NoHazzy PVE (In Development) is down at the moment and was last seen 12 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on NoHazzy PVE (In Development)?
On Linux, NoHazzy PVE (In Development) runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.
What region does NoHazzy PVE (In Development) serve?
A region is not published by NoHazzy PVE (In Development). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 65.75.203.17:28015.
Wipe schedule
What wipe pattern does NoHazzy PVE (In Development) follow?
The rhythm of wipes on NoHazzy PVE (In Development) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 39 days 11 hours.
Connect to the server
How can I connect to NoHazzy PVE (In Development)?
Open the Rust console with F1, then type client.connect 65.75.203.17:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/nohazzy is its website.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y
Game
gmvanilla
mp15
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.