Rust Player Count
66,366 playing now

OnlineNA66.51.99.151:28080checked 10m ago

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

biweekly wipes moddedoxidepve
Players now 2/ 100 2% full
7-day average 2 peak 9
Rank #2,118 top 10% · #356 in NA
Last wipe 13d ago biweekly schedule
Next wipe 21h Thu 15 Oct, 18:15 UTC

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:15 UTC, in 21h. Its biweekly schedule tag · low confidence

Usual gap 14.2 days between real wipes
Wipe-day peak 12 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

21hThu 15 Oct, 18:15 UTC
14d 21hThu 29 Oct, 18:15 UTC
21d 21hThu 5 Nov, 19:00 UTC FW
28d 21hThu 12 Nov, 18:15 UTC
42d 21hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW13d ago 11 – running 2
Thu 17 Sep, 13:44 UTC27d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average 213/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average 36/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 17/ 35
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average 13/ 100
Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average 5/ 75
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 4 on average 4/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

No gather rate appears in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Group size is limited to 16 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The game generates a procedural map of size 3,500 with seed 58744231 for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Because PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track all publish a rustedmaster.eu hostname, they are likely run by the same operator.

Where can PVE Land [US]|SkillTree|Raidable Bases|EVENTS be found in Rust Player Count lists and filters?

These Rust Player Count lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts16 (Group limit): You can have up to 16 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Right now, 2 players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, which has 100 slots. The average player count for the last seven days is 2, and the highest point was 9. The busiest time in the last 48 hours was 00:00 UTC, with an average of 7 players.

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the rankings?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS ranks #2,118 for player hours over the past seven days, #356 in North America, and is in the top 10% of all ranked servers.

About the server

What is the online status and reliability of PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

You can find PVE Land [US]|SkillTree|Raidable Bases|EVENTS online at the moment. It reports an uptime that puts the last restart at roughly 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Rust network protocol 2634 and build 167584 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.151:28080.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS lag-free?

The server ran at an average of 57 fps over the last 48 hours, never falling below 24. Up to 102,547 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,231 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on PVE Land [US]|SkillTree|Raidable Bases|EVENTS on wipe day?

The average busiest point in recent wipes reached 12 players. The latest wipe saw its biggest crowd 2 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 6.

How often does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?

With too few of PVE Land [US]|SkillTree|Raidable Bases|EVENTS's wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 18:15 UTC is when the next wipe is due. It has been running its current world for 13 days 2 hours. Its tags list a wipe schedule of every two weeks.

How to join

What steps are needed to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Open the Rust console with F1, then type client.connect 66.51.99.151:28080. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167584,ts16,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts16
Group limit You can have up to 16 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.