OnlineNA66.51.99.40:28015checked 9m ago
EverGreene PvE | Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:53 UTC2d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:08 UTC FW13d ago | 3 | halved by day 1 | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern EverGreene PvE | Development?
A gather rate is absent from the name of EverGreene PvE | Development. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on EverGreene PvE | Development?
A procedural map of size 3,700 is what EverGreene PvE | Development runs, generated by the game with seed 1895876822. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can EverGreene PvE | Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include EverGreene PvE | Development: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you interpret the tags on EverGreene PvE | Development?
The game's server browser reads these tags from EverGreene PvE | Development: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does EverGreene PvE | Development have?
With 50 slots, EverGreene PvE | Development has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 4. The highest average in the last 48 hours was 3 players at 23:00 UTC.
How does EverGreene PvE | Development compare in server rankings?
EverGreene PvE | Development ranks #4,394 for player hours over the past seven days, #777 in North America, and is in the top 20% of all ranked servers.
Server information
How reliable is EverGreene PvE | Development, and is it online?
You can find EverGreene PvE | Development online at the moment. It reports an uptime that puts the last restart at roughly 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on EverGreene PvE | Development?
Rust network protocol 2634 and build 167781 on Linux is what EverGreene PvE | Development uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does EverGreene PvE | Development serve?
In North America, EverGreene PvE | Development lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.40:28015.
What is the performance like on EverGreene PvE | Development?
In the last 48 hours, it averaged 38 server fps, with a low of 5. Up to 82,298 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,822 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on EverGreene PvE | Development when a wipe occurs?
Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 13 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.
When does EverGreene PvE | Development wipe?
The only wipes for EverGreene PvE | Development are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 2 days 23 hours ago. Its tags declare wipes on a monthly schedule.
Join the server
What steps are needed to join EverGreene PvE | Development?
Joining is done by opening the console (F1) and running client.connect 66.51.99.40:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://discord.com/invite/qsaaWXKWt4 is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.