Rust Player Count
97,006 playing now

OnlineNA66.51.99.80:28010checked 10m ago

[US] Projekt Phoenix│PvE/PvP│Beta

monthly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,094 top 28% · #1008 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 1h. The force wipe · high confidence

Usual gap 0.8 days between real wipes
Wipe-day peak 3 players, last three wipes

Coming wipes

21d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 3 – running 0
Thu 1 Oct, 00:02 UTC14d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 27/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 11/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 6/ 1000
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 2/ 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 2 on average 2/ 50
Testing GroundsNA · groups of 8+ · monthly · 2 on average 5/ 15

Quick answers

from the figures on this page

Settings and map

Which rules govern [US] Projekt Phoenix│PvE/PvP│Beta?

The name of [US] Projekt Phoenix│PvE/PvP│Beta does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on [US] Projekt Phoenix│PvE/PvP│Beta?

A procedural map of size 4,750 is what [US] Projekt Phoenix│PvE/PvP│Beta runs, generated by the game with seed 938220579. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [US] Projekt Phoenix│PvE/PvP│Beta be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [US] Projekt Phoenix│PvE/PvP│Beta?

These are the tags [US] Projekt Phoenix│PvE/PvP│Beta publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on [US] Projekt Phoenix│PvE/PvP│Beta?

Right now, 0 players are on [US] Projekt Phoenix│PvE/PvP│Beta, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 03:00 UTC.

What position does [US] Projekt Phoenix│PvE/PvP│Beta hold among Rust servers?

[US] Projekt Phoenix│PvE/PvP│Beta ranks #6,094 for player hours over the past seven days, #1,008 in North America, and is in the top 28% of all ranked servers.

Server information

What is the online status and reliability of [US] Projekt Phoenix│PvE/PvP│Beta?

Right now, [US] Projekt Phoenix│PvE/PvP│Beta is up. It reports an uptime that puts the last restart at roughly 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [US] Projekt Phoenix│PvE/PvP│Beta?

Linux hosts [US] Projekt Phoenix│PvE/PvP│Beta, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does [US] Projekt Phoenix│PvE/PvP│Beta serve?

With its NA tag, [US] Projekt Phoenix│PvE/PvP│Beta lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.80:28010.

Is [US] Projekt Phoenix│PvE/PvP│Beta lag-free?

The server ran at an average of 25 fps over the last 48 hours, never falling below 5. The highest entity count was 147,616, covering buildings, deployables and all other objects. Memory usage reached up to 4,896 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on [US] Projekt Phoenix│PvE/PvP│Beta when a wipe occurs?

Recent wipes saw an average peak of 3 players. 27 hours after the latest wipe, the crowd hit its peak.

How often does [US] Projekt Phoenix│PvE/PvP│Beta wipe?

Monthly force wipes are the sole wipes on [US] Projekt Phoenix│PvE/PvP│Beta. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 13 days 22 hours. Its tags declare wipes on a monthly schedule.

Join the server

How can I connect to [US] Projekt Phoenix│PvE/PvP│Beta?

Open the Rust console with F1, then type client.connect 66.51.99.80:28010. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.