Rust Player Count
72,383 playing now

Offline66.70.181.82:28015checked 29d ago

PlotWorld Dev | Persistent Bases

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,150 no region published
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 630 on average 886/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 180 on average 166/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average 107/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 49/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average 26/ 75
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average 9/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does PlotWorld Dev | Persistent Bases use?

No gather rate appears in the name of PlotWorld Dev | Persistent Bases. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can PlotWorld Dev | Persistent Bases be found in Rust Player Count lists and filters?

The Rust Player Count lists that PlotWorld Dev | Persistent Bases fits are: Rust build and creative servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on PlotWorld Dev | Persistent Bases?

The game's server browser reads these tags from PlotWorld Dev | Persistent Bases: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^k (Build server): For practising base building and design; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is PlotWorld Dev | Persistent Bases?

PlotWorld Dev | Persistent Bases is offline at the moment; the last time it was seen was 29 days 22 hours ago.

How does PlotWorld Dev | Persistent Bases compare in server rankings?

For player hours in the last seven days, PlotWorld Dev | Persistent Bases ranks #15,150 and is in the top – of all ranked servers.

Server details

How reliable is PlotWorld Dev | Persistent Bases, and is it online?

Currently offline, PlotWorld Dev | Persistent Bases was last seen 29 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for PlotWorld Dev | Persistent Bases?

On Linux, PlotWorld Dev | Persistent Bases runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam updates it for you.

What region does PlotWorld Dev | Persistent Bases serve?

A region is not published by PlotWorld Dev | Persistent Bases. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.70.181.82:28015.

Wipe days

How often does PlotWorld Dev | Persistent Bases wipe?

The rhythm of wipes on PlotWorld Dev | Persistent Bases cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 51 days 18 hours.

How to join

What steps are needed to join PlotWorld Dev | Persistent Bases?

Open the Rust console with F1, then type client.connect 66.70.181.82:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.
^k
Build server For practising base building and design.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.