Rust Player Count
40,075 playing now

Offline67.161.116.223:28015checked 10d ago

Corrosion Hour Development Test Server

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,010 top 71%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 19/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 25/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 9/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Corrosion Hour Development Test Server?

No gather rate appears in the name of Corrosion Hour Development Test Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Corrosion Hour Development Test Server?

A procedural map is what Corrosion Hour Development Test Server runs, generated by the game.

Server tags

Where can Corrosion Hour Development Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Corrosion Hour Development Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Corrosion Hour Development Test Server?

The game's server browser reads these tags from Corrosion Hour Development Test Server: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): It runs on game build 166493; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Corrosion Hour Development Test Server?

Corrosion Hour Development Test Server is offline at the moment; the last time it was seen was 10 days 4 hours ago.

How does Corrosion Hour Development Test Server compare in server rankings?

Corrosion Hour Development Test Server is in the top 71% of all ranked servers with a rank of #16,010 for player hours over the past seven days.

Server details

What is the uptime and reliability of Corrosion Hour Development Test Server?

Last seen 10 days 4 hours ago, Corrosion Hour Development Test Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on Corrosion Hour Development Test Server?

Rust network protocol 2634 and build 166493 on Windows is what Corrosion Hour Development Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Corrosion Hour Development Test Server serve?

A region is not published by Corrosion Hour Development Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 67.161.116.223:28015.

Wipe schedule

How often does Corrosion Hour Development Test Server wipe?

Too few wipes are recorded for Corrosion Hour Development Test Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 12 days 8 hours ago.

How to join

What steps are needed to join Corrosion Hour Development Test Server?

Joining is done by opening the console (F1) and running client.connect 67.161.116.223:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build It runs on game build 166493.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.