Rust Player Count
57,263 playing now

Online67.167.57.234:28015checked 14m ago

Squad5 Rust Bucket

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak 1
Rank #14,357 top 64%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 63/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 38/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average 34/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Squad5 Rust Bucket?

No gather rate appears in the name of Squad5 Rust Bucket. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Squad5 Rust Bucket?

Squad5 Rust Bucket runs a procedural map of size 4,500 with seed 12345, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Squad5 Rust Bucket be found in Rust Player Count lists and filters?

The Rust Player Count lists that Squad5 Rust Bucket fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Squad5 Rust Bucket convey?

These are the tags Squad5 Rust Bucket publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Squad5 Rust Bucket have?

0 of 500 slots are filled on Squad5 Rust Bucket right now. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 15:00 UTC.

Where does Squad5 Rust Bucket sit in the rankings?

Over the last seven days, Squad5 Rust Bucket is #14,357 for player hours, placing it in the top 64% of ranked servers.

About the server

What is the online status and reliability of Squad5 Rust Bucket?

You can find Squad5 Rust Bucket online at the moment. The uptime it gives suggests it restarted about 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 5 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Squad5 Rust Bucket?

Linux hosts Squad5 Rust Bucket, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Squad5 Rust Bucket?

A region is not published by Squad5 Rust Bucket. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 67.167.57.234:28015.

What is the performance like on Squad5 Rust Bucket?

The server ran at an average of 64 fps over the last 48 hours, never falling below 37. The highest entity count was 121,543, covering buildings, deployables and all other objects. At its highest, it used 3,410 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

When does Squad5 Rust Bucket wipe?

Too few wipes are recorded for Squad5 Rust Bucket to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 8 days 6 hours ago.

Join the server

What steps are needed to join Squad5 Rust Bucket?

To get in, press F1 in Rust and enter client.connect 67.167.57.234:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.