Online68.102.214.53:28015checked 9m ago
TurtleTown
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for TurtleTown?
The name of TurtleTown does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on TurtleTown?
TurtleTown runs a procedural map of size 4,500 with seed 263788365, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can TurtleTown be found in Rust Player Count lists and filters?
These Rust Player Count lists include TurtleTown: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on TurtleTown?
The game's server browser reads these tags from TurtleTown: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does TurtleTown have?
Right now, 0 players are on TurtleTown, which has 20 slots. The average player count for the past seven days is 0.
Where does TurtleTown sit in the rankings?
Over the last seven days, TurtleTown is #15,977 for player hours, placing it in the top 71% of ranked servers.
Server information
How reliable is TurtleTown, and is it online?
Right now, TurtleTown is up. Based on the uptime it reports, the last restart was about 7 days 12 hours ago. For the last 6 full days, it was online for 144 of 144 hours, a 100% uptime. Its first appearance in Rust Player Count was on 6 October 2026.
What Rust version is used on TurtleTown?
Windows hosts TurtleTown, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does TurtleTown serve?
A region is not published by TurtleTown. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 68.102.214.53:28015.
How well does TurtleTown perform?
Over the last 48 hours, the average server fps was 157, and it never dropped below 129. The highest entity count was 118,699, covering buildings, deployables and all other objects. Memory usage reached up to 4,601 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
When does TurtleTown wipe?
Too few wipes are recorded for TurtleTown to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 7 days 14 hours ago.
Join the server
What is the process to join TurtleTown?
To get in, press F1 in Rust and enter client.connect 68.102.214.53:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.