Rust Player Count
34,531 playing now

Offline68.11.179.74:28015checked 1d ago

2x 7 day challenge

2x moddedoxide
Players now 0/ 4 0% full
7-day average 1 peak 4
Rank #4,540 top 20%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5207:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep5 Oct8 Oct11 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.8 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:25 UTC2d ago 4 – running 1
Sat 10 Oct, 01:20 UTC4d ago 4+1 queue – 1.8 days 2
Thu 8 Oct, 21:23 UTC5d ago 4+1 queue – 1.2 days 1
Mon 5 Oct, 23:15 UTC8d ago 3 halved by day 1 2.9 days 1
Sun 4 Oct, 05:26 UTC10d ago 3 – 1.7 days 1
Thu 17 Sep, 22:33 UTC26d ago 1 – 16.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 644 on average 182/ 200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 420 on average 69/ 75
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average 101/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 14/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 3/ 100
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average 87/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern 2x 7 day challenge?

By name, 2x 7 day challenge runs at 2x gather. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on 2x 7 day challenge?

A procedural map, generated by the game, runs on 2x 7 day challenge.

Server tags

Where can 2x 7 day challenge be found in Rust Player Count lists and filters?

The Rust Player Count lists that 2x 7 day challenge fits are: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

What information do the tags on 2x 7 day challenge convey?

For the game's server browser, 2x 7 day challenge publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does 2x 7 day challenge have?

Currently offline, 2x 7 day challenge was last seen 31 hours ago. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.

What position does 2x 7 day challenge hold among Rust servers?

For player hours in the last seven days, 2x 7 day challenge ranks #4,540 and is in the top 20% of all ranked servers.

Server information

What is the online status and reliability of 2x 7 day challenge?

Last seen 31 hours ago, 2x 7 day challenge is offline right now. In the last 7 full days, it was up for 108 of 168 hours, which is 64% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for 2x 7 day challenge?

On Windows, 2x 7 day challenge runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find 2x 7 day challenge?

No region is published by 2x 7 day challenge. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 68.11.179.74:28015.

Wipe days

What changes on 2x 7 day challenge on wipe day?

The average busiest point in recent wipes reached 4 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does 2x 7 day challenge follow?

No next wipe can be predicted for 2x 7 day challenge, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 10 hours ago.

Join the server

How can I connect to 2x 7 day challenge?

To get in, press F1 in Rust and enter client.connect 68.11.179.74:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.