Rust Player Count
65,297 playing now

OnlineNA69.9.150.161:28027checked 11m ago

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |

2x moddedoxidepvepremium
Players now 0/ 110 0% full
7-day average 0 peak 3
Rank #6,970 top 31% · #1105 in NA
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:42 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 5/ 200
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 3/ 50
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average 1/ 100
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 1/ 50
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 7/ 50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average 5/ 64

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | sets its gather rate to 2x, as its name states. Groups are capped at 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Entry requires Rust's premium status. Anti-cheat VAC from Valve is on.

What map is used on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | runs a procedural map of size 3,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | be found in Rust Player Count lists and filters?

These Rust Player Count lists include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: Rust build and creative servers, Rust servers with a 2x gather rate, Modded Rust servers, Rust creative servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

The game's server browser reads these tags from The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: gmvanilla (Game mode): Survival in its vanilla form; mp110 (Max players): The server has 110 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^p (PvE): This is PvE: the world is hostile, but players are not; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

0 of 110 slots are filled on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | right now. The average player count for the last seven days is 0, and the highest point was 3. The highest average in the last 48 hours was 0 players at 22:00 UTC.

What position does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | hold among Rust servers?

For player hours in the last seven days, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is #6,970 overall, #1,105 in North America, and in the top 31% of all ranked servers.

About the server

How reliable is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |, and is it online?

You can find The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | online at the moment. Based on the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Rust network protocol 2634 and build 167781 on Windows is what The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | serve?

Its NA tag shows The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 69.9.150.161:28027.

Is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | lag-free?

The server ran at an average of 225 fps over the last 48 hours, never falling below 204. Up to 81,372 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,504 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 31 hours in.

When does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | wipe?

With so few of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |'s wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days 6 hours.

Connect to the server

What steps are needed to join The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Joining is done by opening the console (F1) and running client.connect 69.9.150.161:28027. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. Entry requires Rust's premium status. You can find its website at https://discord.com/invite/uNHPRCK8cJ.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2634,^c,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp110
Max players The server has 110 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.