Offline71.171.125.142:28015checked 9d ago
Electrical Test Site 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Electrical Test Site 67?
The name of Electrical Test Site 67 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
What is the map on Electrical Test Site 67?
A procedural map is what Electrical Test Site 67 runs, generated by the game.
Tags, lists and filters
Where can Electrical Test Site 67 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Electrical Test Site 67 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Electrical Test Site 67 convey?
For the game's server browser, Electrical Test Site 67 publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does Electrical Test Site 67 have?
Electrical Test Site 67 is offline at the moment; the last time it was seen was 9 days 7 hours ago.
What position does Electrical Test Site 67 hold among Rust servers?
Electrical Test Site 67 is in the top 71% of all ranked servers with a rank of #15,940 for player hours over the past seven days.
Server details
What is the uptime and reliability of Electrical Test Site 67?
Last seen 9 days 7 hours ago, Electrical Test Site 67 is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 4 October 2026 is when Rust Player Count first saw it.
What Rust version is used on Electrical Test Site 67?
Linux hosts Electrical Test Site 67, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does Electrical Test Site 67 serve?
A region is not published by Electrical Test Site 67. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 71.171.125.142:28015.
Wipe schedule
How often does Electrical Test Site 67 wipe?
With so few of Electrical Test Site 67's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 days 7 hours ago.
Connect to the server
What steps are needed to join Electrical Test Site 67?
Joining is done by opening the console (F1) and running client.connect 71.171.125.142:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.