Rust Player Count
33,853 playing now

Online72.61.181.165:28015checked 15m ago

Test Server 123

moddedcarbonpve
Players now 0/ 24 0% full
7-day average 0 peak 1
Rank #11,266 top 50%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW12d ago 0 – running 0
Tue 29 Sep, 13:19 UTC14d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 71/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 148/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 25/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 36/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average 48/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Test Server 123?

No gather rate appears in the name of Test Server 123. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Test Server 123?

A procedural map of size 1,000 is what Test Server 123 runs, generated by the game with seed 20260829. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can Test Server 123 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test Server 123: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Test Server 123?

For the game's server browser, Test Server 123 publishes: gmvanilla (Game mode): Standard vanilla survival; mp24 (Max players): Capacity: 24 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Test Server 123?

0 of 24 slots are filled on Test Server 123 right now. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 13:00 UTC, with an average of 0 players.

How does Test Server 123 compare in server rankings?

Over the last seven days, Test Server 123 is #11,266 for player hours, placing it in the top 50% of ranked servers.

About the server

What is the online status and reliability of Test Server 123?

You can find Test Server 123 online at the moment. It reports an uptime that puts the last restart at roughly 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Test Server 123?

Linux hosts Test Server 123, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Test Server 123?

No region is published by Test Server 123. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 72.61.181.165:28015.

Is Test Server 123 lag-free?

Over the last 48 hours, the average server fps was 60, and it never dropped below 51. The maximum number of entities it carried was 1,637, which includes buildings, deployables and everything else. At its highest, it used 2,342 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on Test Server 123 on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Test Server 123 wipe?

The rhythm of wipes on Test Server 123 cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 12 hours ago.

Join the server

What is the process to join Test Server 123?

Joining is done by opening the console (F1) and running client.connect 72.61.181.165:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp24
Max players Capacity: 24 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.