Rust Player Count
32,992 playing now

Offline74.133.67.147:59453checked 3h ago

DCD Gaming

moddedoxidepve
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,894 top 72%
Last wipe 7h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123422:0023:0000:0001:0002:0003:00Wiped Wed 14 Oct, 22:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0023:0000:0001:0002:0003:00Wiped Wed 14 Oct, 22:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:48 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 93/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 142/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average 27/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 52/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 61 on average 32/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for DCD Gaming?

The name of DCD Gaming does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on DCD Gaming?

DCD Gaming runs a procedural map of size 4,500 with seed 522842494, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can DCD Gaming be found in Rust Player Count lists and filters?

These Rust Player Count lists include DCD Gaming: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on DCD Gaming?

These are the tags DCD Gaming publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on DCD Gaming?

DCD Gaming is offline at the moment; the last time it was seen was 3 hours ago. For the past week, the average number of players was 0.

Where does DCD Gaming sit in the rankings?

DCD Gaming is in the top 72% of all ranked servers with a rank of #15,894 for player hours over the past seven days.

About the server

What is the uptime and reliability of DCD Gaming?

Last seen 3 hours ago, DCD Gaming is offline right now. The uptime it gives suggests it restarted about 3 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for DCD Gaming?

Windows hosts DCD Gaming, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of DCD Gaming?

No region is published by DCD Gaming. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 74.133.67.147:59453.

What is the performance like on DCD Gaming?

The server ran at an average of 142 fps over the last 48 hours, never falling below 132. Up to 119,457 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,950 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What wipe pattern does DCD Gaming follow?

Too few wipes are recorded for DCD Gaming to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 7 hours ago.

Connect to the server

How can I connect to DCD Gaming?

To get in, press F1 in Rust and enter client.connect 74.133.67.147:59453. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.