Rust Player Count
35,804 playing now

Online75.154.161.94:28015checked 12m ago

[QC] WILL 2026 PVE

moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #5,469 top 24%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:51 UTC FW12d ago 2 – running 0
Tue 29 Sep, 23:14 UTC14d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 96/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 77/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 37/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 27/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 31/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average 58/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for [QC] WILL 2026 PVE?

No gather rate appears in the name of [QC] WILL 2026 PVE. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [QC] WILL 2026 PVE?

[QC] WILL 2026 PVE runs a procedural map of size 5,000 with seed 753808557, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [QC] WILL 2026 PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include [QC] WILL 2026 PVE: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on [QC] WILL 2026 PVE convey?

For the game's server browser, [QC] WILL 2026 PVE publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does [QC] WILL 2026 PVE have?

0 of 50 slots are filled on [QC] WILL 2026 PVE right now. The average player count for the last seven days is 0, and the highest point was 4. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

How does [QC] WILL 2026 PVE compare in server rankings?

[QC] WILL 2026 PVE is in the top 24% of all ranked servers with a rank of #5,469 for player hours over the past seven days.

About the server

What is the online status and reliability of [QC] WILL 2026 PVE?

Right now, [QC] WILL 2026 PVE is up. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [QC] WILL 2026 PVE?

Rust network protocol 2634 and build 166494 on Windows is what [QC] WILL 2026 PVE uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [QC] WILL 2026 PVE serve?

A region is not published by [QC] WILL 2026 PVE. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 75.154.161.94:28015.

What is the performance like on [QC] WILL 2026 PVE?

The server ran at an average of 100 fps over the last 48 hours, never falling below 79. The maximum number of entities it carried was 150,578, which includes buildings, deployables and everything else. Peak memory use was 6,636 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on [QC] WILL 2026 PVE when a wipe occurs?

Recent wipes saw an average peak of 2 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [QC] WILL 2026 PVE follow?

The rhythm of wipes on [QC] WILL 2026 PVE cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 10 hours ago.

Connect to the server

What steps are needed to join [QC] WILL 2026 PVE?

To get in, press F1 in Rust and enter client.connect 75.154.161.94:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.