Online75.175.131.181:28015checked 11m ago
BZPVETEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 04:21 UTC15d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for BZPVETEST?
The name of BZPVETEST does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on BZPVETEST?
A procedural map of size 4,250 is what BZPVETEST runs, generated by the game with seed 1413175854. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Server tags
Where can BZPVETEST be found in Rust Player Count lists and filters?
These Rust Player Count lists include BZPVETEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on BZPVETEST?
For the game's server browser, BZPVETEST publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is BZPVETEST?
0 of 50 slots are filled on BZPVETEST right now. The average player count for the last seven days is 0, and the highest point was 2.
How does BZPVETEST compare in server rankings?
Over the last seven days, BZPVETEST is #7,926 for player hours, placing it in the top 35% of ranked servers.
About the server
How reliable is BZPVETEST, and is it online?
You can find BZPVETEST online at the moment. The uptime it gives suggests it restarted about 2 days ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. 20 September 2026 is when Rust Player Count first saw it.
What is the Rust version for BZPVETEST?
Linux hosts BZPVETEST, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does BZPVETEST serve?
A region is not published by BZPVETEST. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 75.175.131.181:28015.
Is BZPVETEST lag-free?
In the last 48 hours, it averaged 40 server fps, with a low of 28. The maximum number of entities it carried was 97,187, which includes buildings, deployables and everything else. Memory usage reached up to 3,641 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on BZPVETEST on wipe day?
The average busiest point in recent wipes reached 0 players. 14 hours after the wipe, the crowd on the latest wipe was at its highest.
When does BZPVETEST wipe?
The rhythm of wipes on BZPVETEST cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 7 hours.
Join the server
What is the process to join BZPVETEST?
To get in, press F1 in Rust and enter client.connect 75.175.131.181:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://battlezone.gg/ is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.