Rust Player Count
62,733 playing now

Offline76.118.19.92:28015checked 21d ago

Luke's PvE Rust

moddedoxide
Players now 1/ 4 25% full
7-day average 0 peak –
Rank #14,130 top 61%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average 31/ 400
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average 24/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 7/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 3/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 11/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does Luke's PvE Rust use?

The name of Luke's PvE Rust does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs primitive, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Luke's PvE Rust?

A procedural map is what Luke's PvE Rust runs, generated by the game.

Server tags

Where can Luke's PvE Rust be found in Rust Player Count lists and filters?

The Rust Player Count lists that Luke's PvE Rust fits are: Primitive Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Luke's PvE Rust?

These are the tags Luke's PvE Rust publishes for the game's server browser: gmprimitive (Game mode): Primitive ruleset: guns are absent, leaving bows, spears and melee; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): It runs on game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Luke's PvE Rust?

The server Luke's PvE Rust is offline at present, with its last appearance 21 days 21 hours ago.

What position does Luke's PvE Rust hold among Rust servers?

Luke's PvE Rust is in the top 61% of all ranked servers with a rank of #14,130 for player hours over the past seven days.

Server information

How reliable is Luke's PvE Rust, and is it online?

Luke's PvE Rust is down at the moment and was last seen 21 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Luke's PvE Rust?

Windows hosts Luke's PvE Rust, which runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.

What region does Luke's PvE Rust serve?

A region is not published by Luke's PvE Rust. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 76.118.19.92:28015.

Wipe schedule

What should you expect on Luke's PvE Rust during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Luke's PvE Rust wipe?

Too few wipes are recorded for Luke's PvE Rust to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 26 days 21 hours ago.

Join the server

How can I connect to Luke's PvE Rust?

To get in, press F1 in Rust and enter client.connect 76.118.19.92:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode Primitive ruleset: guns are absent, leaving bows, spears and melee.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163207
Build It runs on game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.