Rust Player Count
64,540 playing now

Offline76.151.115.232:28015checked 8d ago

RCON Hub test (RustSpike)

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,964 top 71%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.3 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:26 UTC8d ago 0 – running 0
Sun 4 Oct, 22:06 UTC8d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 79/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 53/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does RCON Hub test (RustSpike) use?

No gather rate appears in the name of RCON Hub test (RustSpike). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on RCON Hub test (RustSpike)?

A procedural map is what RCON Hub test (RustSpike) runs, generated by the game.

Tags, lists and filters

Where can RCON Hub test (RustSpike) be found in Rust Player Count lists and filters?

These Rust Player Count lists include RCON Hub test (RustSpike): Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RCON Hub test (RustSpike)?

For the game's server browser, RCON Hub test (RustSpike) publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does RCON Hub test (RustSpike) have?

The server RCON Hub test (RustSpike) is offline at present, with its last appearance 8 days 1 hours ago.

How does RCON Hub test (RustSpike) compare in server rankings?

RCON Hub test (RustSpike) is in the top 71% of all ranked servers with a rank of #15,964 for player hours over the past seven days.

Server details

What is the uptime and reliability of RCON Hub test (RustSpike)?

RCON Hub test (RustSpike) is down at the moment and was last seen 8 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 4 October 2026.

What Rust version is used on RCON Hub test (RustSpike)?

On Windows, RCON Hub test (RustSpike) runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RCON Hub test (RustSpike)?

No region is published by RCON Hub test (RustSpike). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 76.151.115.232:28015.

Wipe schedule

What happens on RCON Hub test (RustSpike) when a wipe occurs?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

How often does RCON Hub test (RustSpike) wipe?

The rhythm of wipes on RCON Hub test (RustSpike) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 8 days 16 hours.

How to join

How can I connect to RCON Hub test (RustSpike)?

Joining is done by opening the console (F1) and running client.connect 76.151.115.232:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.