Rust Player Count
49,807 playing now

Offline78.63.13.236:28015checked 3h ago

PVEZone Testing

monthly wipes moddedoxidepve
Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #10,800 top 48%
Last wipe 12d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75104:0009:0014:0019:0000:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

Usual gap 0.3 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW12d ago 0 – running 0
Thu 1 Oct, 11:42 UTC12d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average 62/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 28/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 39/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 30/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 38/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern PVEZone Testing?

The name of PVEZone Testing does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Tags and filters

Where can PVEZone Testing be found in Rust Player Count lists and filters?

The Rust Player Count lists that PVEZone Testing fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on PVEZone Testing convey?

For the game's server browser, PVEZone Testing publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does PVEZone Testing have?

Currently offline, PVEZone Testing was last seen 3 hours ago. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 07:00 UTC, averaging 1 players.

What position does PVEZone Testing hold among Rust servers?

For player hours in the last seven days, PVEZone Testing ranks #10,800 and is in the top 48% of all ranked servers.

Server information

What is the uptime and reliability of PVEZone Testing?

PVEZone Testing is down at the moment and was last seen 3 hours ago. In the last 7 full days, it was up for 19 of 168 hours, which is 11% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for PVEZone Testing?

Rust network protocol 2634 and build 167584 on Windows is what PVEZone Testing uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of PVEZone Testing?

No region is published by PVEZone Testing. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 78.63.13.236:28015.

Wipe information

What should you expect on PVEZone Testing during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 13 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does PVEZone Testing follow?

Wipes happen once a month on PVEZone Testing, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 16 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join PVEZone Testing?

Joining is done by opening the console (F1) and running client.connect 78.63.13.236:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.