Offline79.112.67.243:28015checked 22d ago
Rust Calibration
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Rust Calibration use?
The name of Rust Calibration does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
Which map is running on Rust Calibration?
A procedural map is what Rust Calibration runs, generated by the game.
Tags and filters
Where can Rust Calibration be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Calibration fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Rust Calibration?
The game's server browser reads these tags from Rust Calibration: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on Rust Calibration?
Rust Calibration is offline at the moment; the last time it was seen was 22 days 22 hours ago.
How does Rust Calibration compare in server rankings?
Over the last seven days, Rust Calibration is #15,463 for player hours, placing it in the top – of ranked servers.
Server information
What is the online status and reliability of Rust Calibration?
Last seen 22 days 22 hours ago, Rust Calibration is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 19 September 2026.
What is the Rust version for Rust Calibration?
Windows hosts Rust Calibration, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Rust Calibration?
A region is not published by Rust Calibration. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 79.112.67.243:28015.
Wipe schedule
How often does Rust Calibration wipe?
Too few wipes are recorded for Rust Calibration to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 39 days 9 hours ago.
Join the server
How can I connect to Rust Calibration?
Joining is done by opening the console (F1) and running client.connect 79.112.67.243:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.