Rust Player Count
93,003 playing now

Online79.137.98.158:28015checked 10m ago

[EU] Facepunch Primitive 1

official monthly wipes
Players now 17/ 400 4% full
7-day average 11 peak 33
Rank #1,053 top 5%
Last wipe 12d ago monthly schedule
Next wipe 23d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

Wipe-day peak 18 players, last three wipes

Coming wipes

23d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW12d ago 18 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 13/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 5/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 1/ 120

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [EU] Facepunch Primitive 1?

No gather rate appears in the name of [EU] Facepunch Primitive 1. The group limit is the game's default of 8 players. The server runs primitive, bows, spears and melee, with no guns. PvP and raiding are enabled. You can find it under the Official tab in the game. VAC is on, Valve's anti-cheat.

Which map is running on [EU] Facepunch Primitive 1?

A procedural map of size 4,250 is what [EU] Facepunch Primitive 1 runs, generated by the game with seed 550311472. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Who operates [EU] Facepunch Primitive 1?

A playrust.com hostname is published by [EU] Facepunch Primitive 1 and 124 other servers we track, so the same operator probably runs them.

Where can [EU] Facepunch Primitive 1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU] Facepunch Primitive 1: Primitive Rust servers, Rust tutorial servers, EU Rust servers and Official Rust servers. You can find it on the server list using these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you interpret the tags on [EU] Facepunch Primitive 1?

For the game's server browser, [EU] Facepunch Primitive 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): In primitive, you fight with bows, spears and melee, not guns; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is [EU] Facepunch Primitive 1?

With 400 slots, [EU] Facepunch Primitive 1 has 17 players at the moment. The seven-day average is 11 players, with a peak of 33. The busiest time in the last 48 hours was 18:00 UTC, with an average of 22 players.

How does [EU] Facepunch Primitive 1 compare in server rankings?

Over the last seven days, [EU] Facepunch Primitive 1 is #1,053 for player hours, placing it in the top 5% of ranked servers.

Server details

What is the uptime and reliability of [EU] Facepunch Primitive 1?

Right now, [EU] Facepunch Primitive 1 is up. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [EU] Facepunch Primitive 1?

Windows hosts [EU] Facepunch Primitive 1, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [EU] Facepunch Primitive 1?

Without a region tag from [EU] Facepunch Primitive 1, its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 79.137.98.158:28015.

What is the performance like on [EU] Facepunch Primitive 1?

Over the last 48 hours, the average server fps was 236, and it never dropped below 231. Up to 118,473 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,434 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on [EU] Facepunch Primitive 1 during a wipe?

The average busiest point in recent wipes reached 18 players. The latest wipe saw its biggest crowd 2 hours in.

What wipe pattern does [EU] Facepunch Primitive 1 follow?

The only wipes for [EU] Facepunch Primitive 1 are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days. The tags show a wipe schedule set to monthly.

How to join

How can I connect to [EU] Facepunch Primitive 1?

To get in, press F1 in Rust and enter client.connect 79.137.98.158:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^t,gmprimitive,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode In primitive, you fight with bows, spears and melee, not guns.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.