Rust Player Count
96,760 playing now

Online79.137.98.20:28023checked 12m ago

Facepunch AUX4

Players now 0/ ?
7-day average 0 peak 2
Rank #14,352 top 65%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average 488/ 525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average 196/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average 358/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average 313/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average 1050/ 1075
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average 282/ 350

Quick answers

from the figures on this page

Settings and map

What are the server rules for Facepunch AUX4?

No gather rate appears in the name of Facepunch AUX4. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Rust's Official tab includes it. VAC is on, Valve's anti-cheat.

Which map is running on Facepunch AUX4?

Facepunch AUX4 runs a procedural map of size 4,500 with seed 2147483647, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Who is responsible for Facepunch AUX4?

The same operator most likely runs Facepunch AUX4 and 124 other servers we track, which all publish a playrust.com hostname.

Where can Facepunch AUX4 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Facepunch AUX4: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.

What is the meaning of the tags on Facepunch AUX4?

These are the tags Facepunch AUX4 publishes for the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Joining requires the same protocol: 2635; cs168090 (Build): The game build is 168090; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Facepunch AUX4?

The current player count on Facepunch AUX4 is 0. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 0 players.

What position does Facepunch AUX4 hold among Rust servers?

For player hours in the last seven days, Facepunch AUX4 ranks #14,352 and is in the top 65% of all ranked servers.

About the server

What is the uptime and reliability of Facepunch AUX4?

Right now, Facepunch AUX4 is up. It reports an uptime that puts the last restart at roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Facepunch AUX4?

Rust network protocol 2635 and build 168090 on Windows is what Facepunch AUX4 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Facepunch AUX4?

No region is published by Facepunch AUX4. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 79.137.98.20:28023.

What is the performance like on Facepunch AUX4?

Over the last 48 hours, the average server fps was 221, and it never dropped below 190. The highest entity count was 117,768, covering buildings, deployables and all other objects. Peak memory use was 4,476 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Facepunch AUX4 when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does Facepunch AUX4 wipe?

Too few wipes are recorded for Facepunch AUX4 to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 9 days 5 hours ago.

How to join

What steps are needed to join Facepunch AUX4?

Joining is done by opening the console (F1) and running client.connect 79.137.98.20:28023. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Joining requires the same protocol: 2635.
cs168090
Build The game build is 168090.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.