Rust Player Count
91,228 playing now

Online79.137.98.21:28015checked 11m ago

[EU] Facepunch Staging Primitive Small

official monthly wipes
Players now 0/ 250 0% full
7-day average 2 peak 17
Rank #2,146 top 10%
Last wipe 21d ago monthly schedule
Next wipe 21d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence

Wipe-day peak 7 players, last three wipes

Coming wipes

21d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:45 UTC21d ago 7 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 7 on average 14/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 3/ 120

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [EU] Facepunch Staging Primitive Small?

No gather rate appears in the name of [EU] Facepunch Staging Primitive Small. Up to 8 players per group, which is the game's default. The server runs primitive, bows, spears and melee, with no guns. You can fight and raid other players. It appears in the Official tab in-game. VAC is on, Valve's anti-cheat.

What map is used on [EU] Facepunch Staging Primitive Small?

[EU] Facepunch Staging Primitive Small runs a procedural map of size 3,750 with seed 1097052742, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Who is responsible for [EU] Facepunch Staging Primitive Small?

Because [EU] Facepunch Staging Primitive Small and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [EU] Facepunch Staging Primitive Small be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU] Facepunch Staging Primitive Small fits are: Primitive Rust servers, Rust tutorial servers, EU Rust servers and Official Rust servers. You can find it on the server list using these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should you interpret the tags on [EU] Facepunch Staging Primitive Small?

For the game's server browser, [EU] Facepunch Staging Primitive Small publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive ruleset: guns are absent, leaving bows, spears and melee; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Joining requires the same protocol: 2635; cs168118 (Build): It runs on game build 168118; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [EU] Facepunch Staging Primitive Small have?

0 of 250 slots are filled on [EU] Facepunch Staging Primitive Small right now. The average player count for the last seven days is 2, and the highest point was 17. The busiest time in the last 48 hours was 14:00 UTC, with an average of 5 players.

What position does [EU] Facepunch Staging Primitive Small hold among Rust servers?

Over the last seven days, [EU] Facepunch Staging Primitive Small is #2,146 for player hours, placing it in the top 10% of ranked servers.

Server information

What is the online status and reliability of [EU] Facepunch Staging Primitive Small?

Right now, [EU] Facepunch Staging Primitive Small is up. It reports an uptime that puts the last restart at roughly 30 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [EU] Facepunch Staging Primitive Small?

Windows hosts [EU] Facepunch Staging Primitive Small, which runs Rust network protocol 2635 and build 168118. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [EU] Facepunch Staging Primitive Small?

No region tag is published by [EU] Facepunch Staging Primitive Small, but its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 79.137.98.21:28015.

What is the performance like on [EU] Facepunch Staging Primitive Small?

The server ran at an average of 60 fps over the last 48 hours, never falling below 59. The maximum number of entities it carried was 80,000, which includes buildings, deployables and everything else. Peak memory use was 3,471 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on [EU] Facepunch Staging Primitive Small during a wipe?

The average busiest point in recent wipes reached 7 players. 32 hours after the wipe, the crowd on the latest wipe was at its highest.

When does [EU] Facepunch Staging Primitive Small wipe?

Wipes happen once a month on [EU] Facepunch Staging Primitive Small, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 21 days 4 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join [EU] Facepunch Staging Primitive Small?

To get in, press F1 in Rust and enter client.connect 79.137.98.21:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168118,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive ruleset: guns are absent, leaving bows, spears and melee.
mp250
Max players The server has 250 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2635
Protocol Joining requires the same protocol: 2635.
cs168118
Build It runs on game build 168118.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.