Offline80.208.56.246:8767checked 1h ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 16 October, 23:53 UTC, in 2d 1h. Every 2 days 5 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:14 UTC2h ago | – | – | running | 1 |
| Mon 12 Oct, 19:25 UTC2d ago | 1 | held half | 2 days | 1 |
| Sat 10 Oct, 14:47 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 09:37 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 19:38 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 13:27 UTC7d ago | – | – | – | 1 |
| Mon 5 Oct, 20:15 UTC9d ago | – | – | – | 1 |
| Thu 1 Oct, 17:24 UTC FW13d ago | 1 | held half | 4.1 days | 1 |
| Sun 27 Sep, 09:29 UTC17d ago | 1 | held half | 4.3 days | 1 |
| Sat 26 Sep, 11:26 UTC18d ago | 2 | – | 0.9 days | 0 |
| Thu 24 Sep, 19:00 UTC20d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 08:25 UTC20d ago | 0 | – | 0.4 days | 0 |
| Wed 23 Sep, 20:30 UTC21d ago | 2 | – | 0.5 days | 0 |
| Tue 22 Sep, 17:16 UTC22d ago | 2 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:14 UTC23d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 08:24 UTC30d ago | 1 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Test Server?
The name of Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Test Server?
The game generates a procedural map of size 1,000 with seed 1952359822 for Test Server. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test Server fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is the meaning of the tags on Test Server?
The game's server browser reads these tags from Test Server: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Test Server have?
The server Test Server is offline at present, with its last appearance 1 hours ago. With a peak of 2, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.
What position does Test Server hold among Rust servers?
Test Server is in the top 39% of all ranked servers with a rank of #8,736 for player hours over the past seven days.
Server information
How reliable is Test Server, and is it online?
Last seen 1 hours ago, Test Server is offline right now. Based on the uptime it reports, the last restart was about 50 minutes ago. It was up 11% of the time over the last 7 full days, 19 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Test Server?
Windows hosts Test Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Test Server?
There is no region published by Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 80.208.56.246:8767.
Is Test Server lag-free?
In the last 48 hours, it averaged 107 server fps, with a low of 60. Up to 4,336 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 913 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on Test Server when a wipe occurs?
Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
What wipe pattern does Test Server follow?
The recent wipe interval for Test Server is around 2.1 days. A wipe is scheduled for Friday 16 October at 23:53 UTC. It has been running its current world for 2 hours. Its tags declare wipes on a monthly schedule.
Join the server
What is the process to join Test Server?
Open the Rust console with F1, then type client.connect 80.208.56.246:8767. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.phoenixgaming.net/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.