Online80.242.59.122:35000checked 11m ago
Pop_Rust_PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW12d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Pop_Rust_PVE?
The name of Pop_Rust_PVE does not state a gather rate. A maximum of 21 players per group. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on Pop_Rust_PVE?
A procedural map of size 5,000 is what Pop_Rust_PVE runs, generated by the game with seed 1356798757. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Pop_Rust_PVE be found in Rust Player Count lists and filters?
These Rust Player Count lists include Pop_Rust_PVE: Rust tutorial servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
How should you interpret the tags on Pop_Rust_PVE?
The game's server browser reads these tags from Pop_Rust_PVE: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): 200 slots are available; ts21 (Group limit): The maximum team size is 21; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Pop_Rust_PVE?
12 of 200 slots are filled on Pop_Rust_PVE right now. The seven-day average is 13 players, with a peak of 33. The busiest time in the last 48 hours was 17:00 UTC, with an average of 21 players.
What position does Pop_Rust_PVE hold among Rust servers?
Pop_Rust_PVE is in the top 4% of all ranked servers with a rank of #926 for player hours over the past seven days.
Server information
What is the uptime and reliability of Pop_Rust_PVE?
Right now, Pop_Rust_PVE is up. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Pop_Rust_PVE?
Windows hosts Pop_Rust_PVE, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does Pop_Rust_PVE serve?
No region is published by Pop_Rust_PVE. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 80.242.59.122:35000.
Is Pop_Rust_PVE lag-free?
In the last 48 hours, it averaged 38 server fps, with a low of 13. Up to 332,206 entities were present, including buildings, deployables and other world objects. At its highest, it used 6,886 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on Pop_Rust_PVE on wipe day?
Recent wipes saw an average peak of 36 players. The latest wipe saw its biggest crowd 45 hours in.
When does Pop_Rust_PVE wipe?
Wipes happen once a month on Pop_Rust_PVE, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 16 hours. Its tags declare wipes on a monthly schedule.
Connect to the server
What steps are needed to join Pop_Rust_PVE?
Open the Rust console with F1, then type client.connect 80.242.59.122:35000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://pop-pve.gamestores.app/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^t,^p,gmrust,cs167398,ts21,^o^z
Game
gmrust
mp200
ts21
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
