Rust Player Count
66,920 playing now

Online80.242.59.137:35015checked 9m ago

sran' inc. | MADMA

moddedcarbon
Players now 0/ 1000 0% full
7-day average 0 peak 1
Rank #9,663 top 44%
Last wipe 20h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75103:0016:0018:0021:0023:0012:00Wiped Wed 14 Oct, 16:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510003:0016:0018:0021:0023:0012:00Wiped Wed 14 Oct, 16:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.4 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 40% else halves by day 3

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:35 UTC20h ago – – running 0
Wed 7 Oct, 12:45 UTC8d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 03:34 UTC13d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC21d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC26d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC29d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 162/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 36/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does sran' inc. | MADMA use?

No gather rate appears in the name of sran' inc. | MADMA. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

What is the map on sran' inc. | MADMA?

The game generates a procedural map of size 2,500 with seed 77760 for sran' inc. | MADMA. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: SRAN MAP.

Server tags

Who manages sran' inc. | MADMA?

Because sran' inc. | MADMA and 11 other servers we track all publish a sranrust.ru hostname, they are likely run by the same operator.

Where can sran' inc. | MADMA be found in Rust Player Count lists and filters?

The Rust Player Count lists that sran' inc. | MADMA fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on sran' inc. | MADMA?

The game's server browser reads these tags from sran' inc. | MADMA: gmrust (Game mode): Survival as standard in Rust; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on sran' inc. | MADMA?

Right now, 0 players are on sran' inc. | MADMA, which has 1,000 slots. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

How does sran' inc. | MADMA compare in server rankings?

Over the last seven days, sran' inc. | MADMA is #9,663 for player hours, placing it in the top 44% of ranked servers.

About the server

What is the uptime and reliability of sran' inc. | MADMA?

You can find sran' inc. | MADMA online at the moment. Based on the uptime it reports, the last restart was about 42 minutes ago. In the last 7 full days, it was up for 31 of 168 hours, which is 18% uptime. 14 September 2026 is when Rust Player Count first saw it.

What Rust version is used on sran' inc. | MADMA?

Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | MADMA uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does sran' inc. | MADMA serve?

A region is not published by sran' inc. | MADMA. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 80.242.59.137:35015.

What is the performance like on sran' inc. | MADMA?

In the last 48 hours, it averaged 50 server fps, with a low of 10. Up to 11,742 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,061 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on sran' inc. | MADMA during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 40% of recent wipes. Otherwise, it dropped below half by day 3.

When does sran' inc. | MADMA wipe?

Wipes on sran' inc. | MADMA come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 20 hours ago.

Join the server

What steps are needed to join sran' inc. | MADMA?

To get in, press F1 in Rust and enter client.connect 80.242.59.137:35015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/sran is its website.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.