Online80.80.98.141:28015checked 8m ago
DimaRND_Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern DimaRND_Rust?
The name of DimaRND_Rust does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on DimaRND_Rust?
DimaRND_Rust runs a procedural map of size 4,500 with seed 1872944127, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can DimaRND_Rust be found in Rust Player Count lists and filters?
These Rust Player Count lists include DimaRND_Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on DimaRND_Rust convey?
For the game's server browser, DimaRND_Rust publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does DimaRND_Rust have?
0 of 20 slots are filled on DimaRND_Rust right now. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.
How does DimaRND_Rust compare in server rankings?
For player hours in the last seven days, DimaRND_Rust ranks #8,813 and is in the top 39% of all ranked servers.
Server details
What is the uptime and reliability of DimaRND_Rust?
You can find DimaRND_Rust online at the moment. Based on the uptime it reports, the last restart was about 23 hours ago. It was up 58% of the time over the last 1 full day, 14 of 24 hours. 11 October 2026 is when Rust Player Count first saw it.
What Rust version is used on DimaRND_Rust?
Linux hosts DimaRND_Rust, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of DimaRND_Rust?
No region is published by DimaRND_Rust. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 80.80.98.141:28015.
Is DimaRND_Rust lag-free?
Over the last 48 hours, the average server fps was 139, and it never dropped below 116. The maximum number of entities it carried was 118,772, which includes buildings, deployables and everything else. Peak memory use was 3,746 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
How often does DimaRND_Rust wipe?
Too few wipes are recorded for DimaRND_Rust to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 25 hours ago.
Connect to the server
How can I connect to DimaRND_Rust?
To get in, press F1 in Rust and enter client.connect 80.80.98.141:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.