OnlineEU81.169.213.146:28015checked 12m ago
[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:59 UTC20h ago | – | – | – | 0 |
| Tue 13 Oct, 21:16 UTC21h ago | – | – | – | 0 |
| Mon 12 Oct, 22:08 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 20:59 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 20:07 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 16:49 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 04:47 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 03:18 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 00:46 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:09 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 23:33 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 23:00 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 21:41 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 20:55 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 19:40 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 04:28 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 02:14 UTC4d ago | – | – | – | 0 |
| Fri 2 Oct, 06:19 UTC12d ago | – | – | – | 0 |
| Fri 2 Oct, 03:05 UTC12d ago | – | – | – | 1 |
| Fri 2 Oct, 00:26 UTC12d ago | 2 | held half | 8.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
No gather rate appears in the name of [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is running on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
On [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-, the map is custom, size 4,700. A download of the map file is available on this page.
Tags and filters
Where can [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- be found in Rust Player Count lists and filters?
These Rust Player Count lists include [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
These are the tags [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): It appears under Europe when browsing servers; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- have?
0 of 100 slots are filled on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Where does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- sit in the rankings?
In the last seven days, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is #5,086 for player hours, #1,647 in Europe, and within the top 23% of ranked servers.
Server details
What is the online status and reliability of [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Right now, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is up. The uptime it gives suggests it restarted about 18 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Rust network protocol 2634 and build 167584 on Linux is what [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- serve?
In Europe, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 81.169.213.146:28015.
What is the performance like on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Over the last 48 hours, the average server fps was 56, and it never dropped below 24. The highest entity count was 105,113, covering buildings, deployables and all other objects. At its highest, it used 3,987 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe days
How often does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- wipe?
No wipe schedule exists on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- because the world is remade every few hours; none of those resets is a wipe.
Connect to the server
What steps are needed to join [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Joining is done by opening the console (F1) and running client.connect 81.169.213.146:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167584,ts8,^o^z,rustmaps
Game
gmvanilla
mp100
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
