Rust Player Count
82,749 playing now

Online82.162.62.12:28017checked 8m ago

Vladivostok [24/7] Server #2 [Classic]

quad weekly wipes oxide
Players now 0/ 50 0% full
7-day average 1 peak 5
Rank #3,887 top 17%
Last wipe 5d ago weekly schedule
Next wipe 1d 6h Thu 15 Oct, 23:07 UTC

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 17% of all ranked servers, and #251 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:07 UTC, in 1d 6h. Its weekly schedule tag · low confidence

Usual gap 7.2 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

1d 6hThu 15 Oct, 23:07 UTC
8d 6hThu 22 Oct, 23:07 UTC
15d 6hThu 29 Oct, 23:07 UTC
22d 2hThu 5 Nov, 19:00 UTC FW
29d 6hThu 12 Nov, 23:07 UTC
36d 6hThu 19 Nov, 23:07 UTC
43d 6hThu 26 Nov, 23:07 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:07 UTC5d ago 3 – running 0
Thu 1 Oct, 18:46 UTC FW12d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 91 on average 25/ 200
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 42 on average 22/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 29 on average 5/ 165
『小宇宙』10.13号/新开/四人服/萌新服EA · quad · weekly · 18 on average 3/ 200
TheCove.GG|原版|新手村|四人|10.14号14:00清档EA · quad · weekly · 17 on average 29/ 100
『次空间』10.12号/新开/四人服/萌新服EA · quad · weekly · 12 on average 4/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Vladivostok [24/7] Server #2 [Classic]?

No gather rate appears in the name of Vladivostok [24/7] Server #2 [Classic]. No more than 4 players in a group (quad). The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Vladivostok [24/7] Server #2 [Classic]?

A procedural map of size 3,000 is what Vladivostok [24/7] Server #2 [Classic] runs, generated by the game with seed 26982. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Vladivostok [24/7] Server #2 [Classic] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Vladivostok [24/7] Server #2 [Classic]: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

What information do the tags on Vladivostok [24/7] Server #2 [Classic] convey?

The game's server browser reads these tags from Vladivostok [24/7] Server #2 [Classic]: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^o (Oxide): This server uses Oxide (uMod) for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Vladivostok [24/7] Server #2 [Classic]?

0 of 50 slots are filled on Vladivostok [24/7] Server #2 [Classic] right now. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 03:00 UTC, with an average of 4 players.

How does Vladivostok [24/7] Server #2 [Classic] compare in server rankings?

Vladivostok [24/7] Server #2 [Classic] is in the top 17% of all ranked servers with a rank of #3,887 for player hours over the past seven days. It is #251 among quad servers.

Server details

What is the online status and reliability of Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic] is currently online. The uptime it gives suggests it restarted about 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 26 September 2026.

What is the Rust version for Vladivostok [24/7] Server #2 [Classic]?

Linux hosts Vladivostok [24/7] Server #2 [Classic], which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Vladivostok [24/7] Server #2 [Classic]?

A region is not published by Vladivostok [24/7] Server #2 [Classic]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 82.162.62.12:28017.

What is the performance like on Vladivostok [24/7] Server #2 [Classic]?

Over the last 48 hours, the average server fps was 119, and it never dropped below 46. The highest entity count was 46,409, covering buildings, deployables and all other objects. At its highest, it used 1,937 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Vladivostok [24/7] Server #2 [Classic] on wipe day?

Recent wipes saw an average peak of 4 players. The latest wipe saw its biggest crowd 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 4.

What wipe pattern does Vladivostok [24/7] Server #2 [Classic] follow?

The prediction follows its tag because too few of Vladivostok [24/7] Server #2 [Classic]'s wipes are recorded to confirm the schedule. Thursday 15 October at 23:07 UTC is when the next wipe is due. The present world dates from 5 days 17 hours ago. The tags carry a weekly wipe schedule.

Connect to the server

What is the process to join Vladivostok [24/7] Server #2 [Classic]?

Open the Rust console with F1, then type client.connect 82.162.62.12:28017. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://m.vk.com/vlrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.