Online82.66.2.144:28015checked 9m ago
[FR] Patoche Family
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern [FR] Patoche Family?
A gather rate is absent from the name of [FR] Patoche Family. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on [FR] Patoche Family?
[FR] Patoche Family runs a procedural map of size 3,500 with seed 12345, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can [FR] Patoche Family be found in Rust Player Count lists and filters?
These Rust Player Count lists include [FR] Patoche Family: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on [FR] Patoche Family?
For the game's server browser, [FR] Patoche Family publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does [FR] Patoche Family have?
With 50 slots, [FR] Patoche Family has 0 players at the moment. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 00:00 UTC, with an average of 4 players.
What position does [FR] Patoche Family hold among Rust servers?
Over the last seven days, [FR] Patoche Family is #5,985 for player hours, placing it in the top 27% of ranked servers.
Server information
What is the uptime and reliability of [FR] Patoche Family?
You can find [FR] Patoche Family online at the moment. It reports an uptime that puts the last restart at roughly 6 minutes ago. Its first appearance in Rust Player Count was on 24 October 2026.
What is the Rust version for [FR] Patoche Family?
Rust network protocol 2635 and build 168909 on Windows is what [FR] Patoche Family uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [FR] Patoche Family?
A region is not published by [FR] Patoche Family. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 82.66.2.144:28015.
How well does [FR] Patoche Family perform?
In the last 48 hours, it averaged 132 server fps, with a low of 113. The maximum number of entities it carried was 70,684, which includes buildings, deployables and everything else. Peak memory use was 2,087 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
When does [FR] Patoche Family wipe?
The rhythm of wipes on [FR] Patoche Family cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 22 hours ago.
Connect to the server
What steps are needed to join [FR] Patoche Family?
Open the Rust console with F1, then type client.connect 82.66.2.144:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.